using System.Collections; using System.Collections.Generic; using UnityEngine; // Script qui permet de zoomer avec la molette de la souris public class Zoom : MonoBehaviour { private float scrollSpeed = 4.0f; private float cameraDistance = 0f; void Update() { cameraDistance = Input.GetAxis("Mouse ScrollWheel") * scrollSpeed; transform.Translate(new Vector3(0,0, cameraDistance)); } }