download and install the latest version of CMake
download here: https://github.com/Kitware/CMake/releases/download/v3.17.1/cmake-3.17.1-win64-x64.msi
!!! When installing make sure that the checkbox "ne pas ajouter cmake au PATH" is NOT checked
if you don't have it already, download and install MS Visual Studio Community Edition (free for students): https://visualstudio.microsoft.com/downloads/
install instructions here: https://docs.microsoft.com/en-us/cpp/build/vscpp-step-0-installation?view=vs-2019
!!! install the "Desktop development with C++"
If you have VS already installed, you can go in Tools --> Get Tools and Features... to install "Desktop development with C++" if it is missing.
This step enables you to create the project file to load inside VS:
unzip the code inside a folder. Avoid to place the code in folders with spaces and accented characters.
open a Terminal and go to the directory containing the code.
execute:
md build
cd build
cmake -G "Visual Studio 16 2019" -A x64 -DCMAKE_BUILD_TYPE:STRING=Release ..
dir
if you had a different version of VS installed (not the latest) you may need to adapt the string
Visual Studio 16 2019
to your version: e.g. Visual Studio 15 2017, Visual Studio 14 2015, Visual Studio 12 2013
tp1.sln
inside the directory.open tp1.sln
inside VS either by double clicking on it or opening from inside VS
build the solution (Build Solution from the Build menu)
from the tp directory copy freeglut\bin\x64\freeglut.dll
in build\Release
execute the code:
Select the project you want to run (e.g. helloteapot
), right click on it and select Set as Startup Project
On the menu bar, choose Debug --> Start without debugging.)
(see https://docs.microsoft.com/en-us/cpp/build/vscpp-step-2-build?view=vs-2019 for how to build, execute, etc)
Edit the code according to the assignments that are given, rebuild the solution and execute.
!!! You need to run the cmake line only once
!!! You need to copy the dll file only once.
In order to develop with OpenGL some system packages are required (unless you are using the N7 machines):
sudo apt-get install libglu1-mesa-dev freeglut3-dev build-essential mesa-common-dev libxi-dev libxmu-dev automake
To build this code we use the CMake build system. You can install CMake from the system package manager but you need a recent version >= 3.10. Check the version that is provided by your linux distribution and if it is suitable usually you need to
```
sudo apt-get install cmake
```
otherwise you can install the binaries from here: https://github.com/Kitware/CMake/releases/download/v3.17.1/cmake-3.17.1-Linux-x86_64.sh
To install:
```
wget https://github.com/Kitware/CMake/releases/download/v3.17.1/cmake-3.17.1-Linux-x86_64.sh
chmod +x cmake-3.17.1-Linux-x86_64.sh
sudo cmake-3.17.1-Linux-x86_64.sh --prefix=/usr/local/ --skip-license
```
To compile and build the code you do
mkdir build && cd build cmake .. make <name_file_without_cpp>
Also,
make all
builds everything, and
make clean
cleans everything.
Execute the code:
./helloteapot
Edit the code as required and then
make <name_file_without_cpp>
!!! the cmake line has to be run only once
In order to develop with OpenGL check if
ls /System/Library/Frameworks/
contains OpenGL and GLUT frameworks. If not you need to install Xcode from the Mac App Store
, see here for more details https://developer.apple.com/support/xcode/
If you want to use CMake, follow the instructions for linux to install the latest version
Same as Linux.
Same as Linux.
Create the new file (helloteapot2.cpp, navigator.cpp)
[Windows only] close VS
Edit CMakeLists.txt
and uncomment (remove the #
at the beginning) the lines relevant to the file
in the terminal, from the build
directory run cmake ..
[Windows only] reload the solution file, now a new helloteapot2
or navigator
target should appear. Build/execute as usual
[other os] build and execute as usual, i.e. make navigator
, ./navigator
...