feat: ca marche 1 PE
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0329b83aa6
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main.py
480
main.py
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@ -1,10 +1,12 @@
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import io
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from types import NoneType
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from math import floor
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import obja.obja as obja
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import numpy as np
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import argparse
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from time import time
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from rich.progress import track, Progress
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from rich.progress import track
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def cot(x: float):
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sin_x = np.sin(x)
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@ -20,6 +22,55 @@ def sliding_window(l: list, n: int = 2):
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return res
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class Edge:
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def __init__(self, a, b):
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self.a = min(a, b)
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self.b = max(a, b)
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self.face1 = None
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self.face2 = None
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self.fold = 0.0
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self.curvature = 0.0
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def __eq__(self, __o: object) -> bool:
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return self.a == __o.a and self.b == __o.b
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class Face:
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def __init__(self, a, b, c):
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self.a = a
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self.b = b
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self.c = c
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self.normal = np.zeros(3)
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def to_obja(self):
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return obja.Face(self.a, self.b, self.c)
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def __eq__(self, __o: object) -> bool:
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if __o is None:
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return False
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return self.a == __o.a and self.b == __o.b and self.c == __o.c
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class Vertex:
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def __init__(self, pos):
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self.pos = pos
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self.vertex_ring = []
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self.face_ring = []
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self.normal = np.zeros(3)
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self.area = 0.0
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self.curvature = 0.0
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def to_obja(self):
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return self.pos
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class MAPS(obja.Model):
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"""_summary_
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@ -29,7 +80,100 @@ class MAPS(obja.Model):
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def __init__(self):
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super().__init__()
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self.deleted_faces = set()
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def parse_file(self, path):
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super().parse_file(path)
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for i, vertex in enumerate(self.vertices):
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self.vertices[i] = Vertex(vertex)
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for i, face in enumerate(self.faces):
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self.faces[i] = Face(face.a, face.b, face.c)
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def update(self):
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self.update_edges()
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self.update_rings()
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self.update_normals()
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self.update_area_curvature()
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def update_edges(self):
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self.edges = {}
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remaining_faces = self.faces.copy()
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while None in remaining_faces:
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remaining_faces.remove(None)
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for face in track(self.faces, description='Update edges'):
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if face is None:
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continue
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for a, b in sliding_window([face.a, face.b, face.c], n=2):
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new_edge = Edge(a, b)
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if self.edges.get(f"{new_edge.a}:{new_edge.b}") is None:
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new_edge.face1 = face
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if face in remaining_faces:
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remaining_faces.remove(face)
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for face2 in remaining_faces:
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face2_vertices = (face2.a, face2.b, face2.c)
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if not (a in face2_vertices and b in face2_vertices):
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continue
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new_edge.face2 = face2
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break
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if new_edge.face2 is None:
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print('ooooooooooooooooooooooo')
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self.edges[f"{new_edge.a}:{new_edge.b}"] = new_edge
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def update_rings(self):
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for i, vertex in enumerate(self.vertices):
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if vertex is None:
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continue
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vertex_ring, face_ring = self.one_ring(i)
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vertex.vertex_ring = vertex_ring
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vertex.face_ring = face_ring
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def update_area_curvature(self):
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for i, vertex in enumerate(self.vertices):
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if vertex is None:
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continue
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area, curvature = self.compute_area_curvature(i)
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vertex.area = area
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vertex.curvature = curvature
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self.feature_edges = []
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for edge in self.edges.values():
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edge.fold = np.dot(edge.face1.normal, edge.face2.normal)
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if edge.fold < 0.5:
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self.feature_edges.append(edge)
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def update_normals(self):
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for face in self.faces:
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if face is None:
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continue
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p1 = self.vertices[face.a].pos
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p2 = self.vertices[face.b].pos
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p3 = self.vertices[face.c].pos
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u = p2 - p1
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v = p3 - p1
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n = np.cross(u, v)
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n /= np.linalg.norm(n)
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face.normal = n
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self.vertices[face.a].normal += n
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self.vertices[face.b].normal += n
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self.vertices[face.c].normal += n
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for vertex in self.vertices:
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if vertex is None:
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continue
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norm = np.linalg.norm(vertex.normal)
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if norm != 0:
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vertex.normal /= norm
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def one_ring(self, index: int) -> tuple[list[int], list[int]]:
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""" Return the corresponding 1-ring
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@ -40,11 +184,13 @@ class MAPS(obja.Model):
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Returns:
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list[int]: ordered list of the 1-ring vertices
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"""
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if self.vertices[index] is None:
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return None, None
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# Find the 1-ring faces
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ring_faces, ring_face_indices = [], []
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for face_index, face in enumerate(self.faces):
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if face == None:
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if face is None:
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continue
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if index in (face.a, face.b, face.c):
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@ -52,7 +198,9 @@ class MAPS(obja.Model):
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ring_face_indices.append(face_index)
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# Initialize the ring
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start_index = ring_faces[0].a if ring_faces[0].a != index else ring_faces[0].b
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start_index = (ring_faces[0].a if ring_faces[0].a != index and ring_faces[0].c != index else
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ring_faces[0].b if ring_faces[0].a != index and ring_faces[0].b != index else
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ring_faces[0].c)
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ring = [start_index]
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ring_faces.pop(0)
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return ring, ring_face_indices
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def compute_area_curvature(self, index: int) -> tuple[float, float, int]:
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def compute_area_curvature(self, index: int) -> tuple[float, float]:
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""" Compute area and curvature the corresponding 1-ring
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Args:
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Returns:
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tuple[float, float]: area and curvature
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"""
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area_sum = 0
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laplace_sum = 0
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one_ring_vertices, _ = self.one_ring(index)
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if self.vertices[index] is None:
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return None, None
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teta = 0.0
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p1 = self.vertices[index] # the center of the one-ring
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for index1, index2, index3 in sliding_window(one_ring_vertices, n=3):
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p2 = self.vertices[index1] # the second vertice of the triangle
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p3 = self.vertices[index2] # the third vertice of the triangle
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ring = self.vertices[index].vertex_ring
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p1 = self.vertices[index].pos
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n1 = self.vertices[index].normal
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area_sum = 0
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curvature = 0
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for index1, index2 in sliding_window(ring, n=2):
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# the second vertice of the triangle
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p2 = self.vertices[index1].pos
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p3 = self.vertices[index2].pos # the third vertice of the triangle
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n2 = self.vertices[index1].normal
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M = np.array([ # build the matrix, used to compute the area
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[p1[0], p2[0], p3[0]],
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[p1[1], p2[1], p3[1]],
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area = abs(np.linalg.det(M) / 2) # compute the area
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area_sum += area
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teta += self.compute_angle(index1, index, index2)
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edge_curvature = np.dot(n2 - n1, p2 - p1) / \
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np.linalg.norm(p2 - p1)**2
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edge_curvature = abs(edge_curvature)
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edge_key = f"{min(index, index1)}:{max(index, index1)}"
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self.edges[edge_key].curvature = edge_curvature
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laplace = self.compute_laplace(index, index1, index2, index3)
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laplace_sum += laplace
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curvature += edge_curvature
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K = (2 * np.pi - teta) / area * 3
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H = np.linalg.norm(laplace_sum) / 4 / area * 3
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curvature = abs(H - np.sqrt(H*H - K)) + abs(H + np.sqrt(H*H - K))
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curvature = K
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curvature /= len(ring)
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return area_sum, curvature, len(one_ring_vertices)
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def compute_laplace(self, i: int, j: int, a: int, b: int) -> np.ndarray:
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alpha = self.compute_angle(i, a, j)
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beta = self.compute_angle(i, b, j)
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cot_sum = cot(alpha) + cot(beta)
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vec = self.vertices[j] - self.vertices[i]
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return cot_sum * vec
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return area_sum, curvature
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def compute_priority(self, lamb: float = 0.0, max_length: int = 12) -> list[float]:
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""" Compute selection priority of vertices (0.0 -> hight priority ; 1.0 -> low priority)
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Returns:
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list[float]: priority values
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"""
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# Compute area and curvature for each vertex
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areas, curvatures, ring_lengths = [], [], []
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for i in range(len(self.vertices)):
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if type(self.vertices[i]) != NoneType:
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area, curvature, ring_length = self.compute_area_curvature(i)
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else:
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area, curvature, ring_length = -1.0, -1.0, None
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areas.append(area)
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curvatures.append(curvature)
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ring_lengths.append(ring_length)
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# Get maxes to normalize
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max_area = max(areas)
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max_curvature = max(curvatures)
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max_area = max(
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[vertex.area for vertex in self.vertices if vertex is not None])
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max_curvature = max(
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[vertex.curvature for vertex in self.vertices if vertex is not None])
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# Compute priorities
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priorities = []
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for a, k, l in zip(areas, curvatures, ring_lengths):
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if l != None and l <= max_length:
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for vertex in self.vertices:
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if vertex is not None and len(vertex.vertex_ring) < max_length:
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# Compute priority
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priority = lamb * a / max_area + \
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(1.0 - lamb) * k / max_curvature
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priority = (
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lamb * vertex.area / max_area +
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(1.0 - lamb) * vertex.curvature / max_curvature
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)
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else:
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# Vertex with low priority
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priority = 2.0
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priorities.append(priority)
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# return np.random.rand(len(priorities))
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return priorities
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def select_vertices(self) -> list[int]:
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Returns:
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list[int]: selected vertices
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"""
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print("Selecting vertices...")
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# Order vertices by priority
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priorities = self.compute_priority()
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vertices = [i[0]
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for i in sorted(enumerate(priorities), key=lambda p: p[1])]
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selected_vertices = []
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while len(vertices) > 0:
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# Select prefered vertex
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vertex = vertices.pop(0) # remove it from remaining vertices
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if priorities[vertex] == 2.0:
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continue
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selected_vertices.append(vertex)
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# Remove neighbors
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# for face in remaining_faces:
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for face in self.faces:
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if face == None:
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with Progress() as progress:
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task = progress.add_task('Select vertices', total=len(vertices))
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while not progress.finished:
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# Select prefered vertex
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vertex = vertices.pop(0) # remove it from remaining vertices
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progress.advance(task)
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if priorities[vertex] == 2.0:
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continue
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face_vertices = (face.a, face.b, face.c)
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if vertex in face_vertices:
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incident_count = 0
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for feature_edge in self.feature_edges:
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if vertex in (feature_edge.a, feature_edge.b):
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incident_count += 1
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# Remove face and face's vertices form remainings
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# remaining_faces.remove(face)
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for face_vertex in face_vertices:
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if face_vertex in vertices:
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vertices.remove(face_vertex)
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if incident_count > 2:
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continue
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print("Vertices selected.")
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return selected_vertices
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selected_vertices.append(vertex)
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# Remove neighbors
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# for face in remaining_faces:
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for face in self.faces:
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if face is None:
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continue
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face_vertices = (face.a, face.b, face.c)
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if vertex in face_vertices:
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# Remove face and face's vertices form remainings
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# remaining_faces.remove(face)
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for face_vertex in face_vertices:
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if face_vertex in vertices:
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vertices.remove(face_vertex)
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progress.advance(task)
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return selected_vertices[:floor(1.0 * len(selected_vertices))]
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def project_polar(self, index: int) -> list[np.ndarray]:
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""" Flatten the 1-ring to retriangulate
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Returns:
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list[np.ndarray]: list the cartesian coordinates of the flattened 1-ring projected in the plane
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"""
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ring, _ = self.one_ring(index)
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ring = self.vertices[index].vertex_ring
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radius, angles = [], []
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teta = 0.0 # cumulated angles
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for index1, index2 in sliding_window(ring):
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r = np.linalg.norm(self.vertices[index] - self.vertices[index1])
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r = np.linalg.norm(
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self.vertices[index].pos - self.vertices[index1].pos)
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teta += self.compute_angle(index1, index, index2) # add new angle
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radius.append(r)
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angles.append(teta)
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Returns:
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float: angle defined by the three points
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"""
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a = self.vertices[i]
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b = self.vertices[j]
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c = self.vertices[k]
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a = self.vertices[i].pos
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b = self.vertices[j].pos
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c = self.vertices[k].pos
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u = a - b
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v = c - b
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u /= np.linalg.norm(u)
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Returns:
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tuple[list[obja.Face], int]: list the triangles
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"""
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polygon, ring = self.project_polar(index)
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polygon_, ring_ = self.project_polar(index)
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main_v = []
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for i, r in enumerate(ring_):
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for feature_edge in self.feature_edges:
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feat_edge_vertices = (feature_edge.a, feature_edge.b)
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if r in feat_edge_vertices and index in feat_edge_vertices:
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main_v.append(i)
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if len(main_v) < 2:
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polygons_rings = [(polygon_, ring_)]
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else:
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v1 = ring_[main_v[0]]
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v2 = ring_[main_v[1]]
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ring1, ring2 = [], []
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polygon1, polygon2, = [], []
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start = ring_.index(v1)
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while ring_[start] != v2:
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ring1.append(ring_[start])
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polygon1.append(polygon_[start])
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start += 1
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start %= len(ring_)
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ring1.append(ring_[start])
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polygon1.append(polygon_[start])
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start = ring_.index(v2)
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while ring_[start] != v1:
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ring2.append(ring_[start])
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polygon2.append(polygon_[start])
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start += 1
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start %= len(ring_)
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ring2.append(ring_[start])
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polygon2.append(polygon_[start])
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polygons_rings = [(polygon1, ring1), (polygon2, ring2)]
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faces = [] # the final list of faces
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indices = [(local_i, global_i)
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for local_i, global_i in enumerate(ring)] # remainging vertices
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for polygon, ring in polygons_rings:
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node_index = 0
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while len(indices) > 2:
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# Extract indices
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local_i, global_i = indices[node_index - 1]
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local_j, global_j = indices[node_index]
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local_k, global_k = indices[node_index + 1]
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indices = [(local_i, global_i)
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for local_i, global_i in enumerate(ring)] # remainging vertices
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# Extract verticies
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prev_vert = polygon[local_i]
|
||||
curr_vert = polygon[local_j]
|
||||
next_vert = polygon[local_k]
|
||||
node_index = 0
|
||||
cycle_counter = 0
|
||||
while len(indices) > 2:
|
||||
# Extract indices
|
||||
local_i, global_i = indices[node_index - 1]
|
||||
local_j, global_j = indices[node_index]
|
||||
local_k, global_k = indices[node_index + 1]
|
||||
|
||||
is_convex = MAPS.is_convex(prev_vert, curr_vert, next_vert)
|
||||
is_ear = True
|
||||
if is_convex: # the triangle needs to be convext to be an ear
|
||||
# Begin with the point next to the triangle
|
||||
test_node_index = (node_index + 2) % len(indices)
|
||||
while indices[test_node_index][0] != local_i and is_ear:
|
||||
test_vert = polygon[indices[test_node_index][0]]
|
||||
is_ear = not MAPS.is_inside(prev_vert,
|
||||
curr_vert,
|
||||
next_vert,
|
||||
test_vert)
|
||||
test_node_index = (test_node_index + 1) % len(indices)
|
||||
else:
|
||||
is_ear = False
|
||||
# Extract verticies
|
||||
prev_vert = polygon[local_i]
|
||||
curr_vert = polygon[local_j]
|
||||
next_vert = polygon[local_k]
|
||||
|
||||
if is_ear:
|
||||
faces.append(obja.Face(global_i, global_j, global_k))
|
||||
indices.pop(node_index) # remove the point from the ring
|
||||
is_convex = MAPS.is_convex(prev_vert, curr_vert, next_vert)
|
||||
is_ear = True
|
||||
if is_convex or cycle_counter > len(indices): # the triangle needs to be convext to be an ear
|
||||
# Begin with the point next to the triangle
|
||||
test_node_index = (node_index + 2) % len(indices)
|
||||
while indices[test_node_index][0] != local_i and is_ear:
|
||||
test_vert = polygon[indices[test_node_index][0]]
|
||||
is_ear = not MAPS.is_inside(prev_vert,
|
||||
curr_vert,
|
||||
next_vert,
|
||||
test_vert)
|
||||
test_node_index = (test_node_index + 1) % len(indices)
|
||||
else:
|
||||
is_ear = False
|
||||
cycle_counter += 1
|
||||
|
||||
node_index = (node_index + 2) % len(indices) - 1
|
||||
if is_ear:
|
||||
faces.append(Face(global_i, global_j, global_k))
|
||||
indices.pop(node_index) # remove the point from the ring
|
||||
cycle_counter = 0
|
||||
|
||||
node_index = (node_index + 2) % len(indices) - 1
|
||||
|
||||
return faces
|
||||
|
||||
|
@ -355,24 +549,34 @@ class MAPS(obja.Model):
|
|||
return (u >= 0) and (v >= 0) and (u + v < 1)
|
||||
|
||||
def truc(self, output):
|
||||
self.update()
|
||||
priorities = self.compute_priority()
|
||||
min_p = min(priorities)
|
||||
priorities = [p - min_p for p in priorities]
|
||||
max_p = max(priorities)
|
||||
# colors = [priorities[face.a] + priorities[face.b] + priorities[face.c] for face in self.faces]
|
||||
# min_c = min(colors)
|
||||
# colors = [c - min_c for c in colors]
|
||||
# max_c = max(colors)
|
||||
# min_p = min(priorities)
|
||||
# priorities = [p - min_p for p in priorities]
|
||||
# max_p = max(priorities)
|
||||
colors = [priorities[face.a] + priorities[face.b] +
|
||||
priorities[face.c] if face is not None else 0.0 for face in self.faces]
|
||||
min_c = min(colors)
|
||||
colors = [c - min_c for c in colors]
|
||||
max_c = max(colors)
|
||||
operations = []
|
||||
for i, face in enumerate(self.faces):
|
||||
if face != None:
|
||||
# r, g, b = colors[i] / max_c, 1.0, 1.0
|
||||
# operations.append(('fc', i, (r, g, b)))
|
||||
r, g, b = colors[i] / max_c, 1.0, 1.0
|
||||
c = 0
|
||||
for x in (face.a, face.b, face.c):
|
||||
for feature_edge in self.feature_edges:
|
||||
if x in feature_edge:
|
||||
c += 1
|
||||
break
|
||||
if c > 1:
|
||||
r, g, b = 1.0, 0.0, 0.0
|
||||
operations.append(('fc', i, (r, g, b), 0, 0, 0))
|
||||
operations.append(('af', i, face, 0, 0, 0))
|
||||
for i, vertex in enumerate(self.vertices):
|
||||
if type(vertex) != NoneType:
|
||||
r, g, b = priorities[i] / max_p , 1.0, 1.0
|
||||
operations.append(('av', i, vertex, r, g, b))
|
||||
if vertex is None:
|
||||
# r, g, b = priorities[i] / max_p , 1.0, 1.0
|
||||
operations.append(('av', i, vertex, 1.0, 1.0, 1.0))
|
||||
operations.reverse()
|
||||
|
||||
# Write the result in output file
|
||||
|
@ -396,8 +600,7 @@ class MAPS(obja.Model):
|
|||
file=output
|
||||
)
|
||||
|
||||
|
||||
def contract(self, output: io.TextIOWrapper) -> None:
|
||||
def compress(self, output: io.TextIOWrapper, final_only: bool) -> None:
|
||||
""" Compress the 3d model
|
||||
|
||||
Args:
|
||||
|
@ -406,41 +609,45 @@ class MAPS(obja.Model):
|
|||
operations = []
|
||||
|
||||
# while len(self.vertices) > 64:
|
||||
for i in range(1):
|
||||
for _ in range(2):
|
||||
self.update()
|
||||
selected_vertices = self.select_vertices() # find the set of vertices to remove
|
||||
|
||||
for vertex in track(selected_vertices, description="compression"):
|
||||
# print(f" {len(selected_vertices)} ", end='\r')
|
||||
for v_index in track(selected_vertices, description="Compression"):
|
||||
|
||||
# Extract ring faces
|
||||
_, ring_faces = self.one_ring(vertex)
|
||||
ring_faces = self.vertices[v_index].face_ring
|
||||
|
||||
# Apply retriangulation algorithm
|
||||
faces = self.clip_ear(vertex)
|
||||
faces = self.clip_ear(v_index)
|
||||
|
||||
# Edit the first faces
|
||||
for i in range(len(faces)):
|
||||
# operations.append(
|
||||
# ('ef', ring_faces[i], self.faces[ring_faces[i]]))
|
||||
if not final_only:
|
||||
operations.append(
|
||||
('ef', ring_faces[i], self.faces[ring_faces[i]].to_obja()))
|
||||
self.faces[ring_faces[i]] = faces[i]
|
||||
|
||||
# Remove the last faces
|
||||
for i in range(len(faces), len(ring_faces)):
|
||||
# operations.append(
|
||||
# ('af', ring_faces[i], self.faces[ring_faces[i]]))
|
||||
if not final_only:
|
||||
operations.append(
|
||||
('af', ring_faces[i], self.faces[ring_faces[i]].to_obja()))
|
||||
self.faces[ring_faces[i]] = None
|
||||
|
||||
# Remove the vertex
|
||||
# operations.append(('av', vertex, self.vertices[vertex]))
|
||||
self.vertices[vertex] = None
|
||||
if not final_only:
|
||||
operations.append(
|
||||
('av', v_index, self.vertices[v_index].to_obja()))
|
||||
self.vertices[v_index] = None
|
||||
|
||||
# Register remaining vertices and faces
|
||||
for i, face in enumerate(self.faces):
|
||||
if face != None:
|
||||
operations.append(('af', i, face))
|
||||
for i, vertex in enumerate(self.vertices):
|
||||
if type(vertex) != NoneType:
|
||||
operations.append(('av', i, vertex))
|
||||
if face is not None:
|
||||
operations.append(('af', i, face.to_obja()))
|
||||
for i, v_index in enumerate(self.vertices):
|
||||
if v_index is not None:
|
||||
operations.append(('av', i, v_index.to_obja()))
|
||||
|
||||
# To rebuild the model, run operations in reverse order
|
||||
operations.reverse()
|
||||
|
@ -477,7 +684,9 @@ def main(args):
|
|||
model.parse_file(args.input)
|
||||
|
||||
with open(args.output, 'w') as output:
|
||||
model.truc(output)
|
||||
model.compress(output, args.final)
|
||||
# with open(args.output, 'w') as output:
|
||||
# model.truc(output)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
|
@ -485,6 +694,7 @@ if __name__ == '__main__':
|
|||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('-i', '--input', type=str, required=True)
|
||||
parser.add_argument('-o', '--output', type=str, required=True)
|
||||
parser.add_argument('-f', '--final', type=bool, default=False)
|
||||
args = parser.parse_args()
|
||||
|
||||
main(args)
|
||||
|
|
Loading…
Reference in a new issue