feat: select level verticies
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src/main.py
137
src/main.py
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@ -1,48 +1,57 @@
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import obja.obja
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from obja import obja
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import numpy as np
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import itertools
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def sliding_window(iterable, n=2):
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iterables = itertools.tee(iterable, n)
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for iterable, num_skipped in zip(iterables, itertools.count()):
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for _ in range(num_skipped):
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next(iterable, None)
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return zip(*iterables)
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class MAPS(obja.Model):
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"""_summary_
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Args:
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obja (_type_): _description_
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"""
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A simple class that decimates a 3D model stupidly.
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"""
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def __init__(self):
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super().__init__()
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self.deleted_faces = set()
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def one_ring(self, index: int) -> list[int]:
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""" Return the corresponding 1-ring
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Args:
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index (int): index of the 1-ring's main vertex
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Returns:
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list[int]: ordered list of the 1-ring vertices
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"""
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Return the vertex indices of the corresponding 1-ring.
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"""
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# Find the 1-ring faces
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ring_faces = []
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for face in enumerate(self.faces):
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if index in (face.a, face.b, face.c):
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ring_faces.append(face)
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# Initialize the ring
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start_index = ring_faces[0][0] if ring_faces[0][0] != index else ring_faces[0][1]
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ring = [start_index]
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ring_faces.pop(0)
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# Select the indexes of the ring in the right order
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while len(ring_faces) > 0:
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prev_index = ring[-1]
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for i, face in enumerate(ring_faces):
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if prev_index in (face.a, face.b, face.c):
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# if the previous index is in the current face
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current_index = (
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# Found the face that correspond to the next vertex
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current_index = ( # select the next vertex from the face
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face.a if face.a != index and face.a != prev_index else
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face.b if face.b != index and face.b != prev_index else
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face.c
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@ -53,31 +62,106 @@ class MAPS(obja.Model):
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return ring
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def compute_area_curvature(self, index: int) -> tuple[float, float]:
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""" Compute area and curvature the corresponding 1-ring
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Args:
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index (int): index of the 1-ring's main vertex
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Returns:
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tuple[float, float]: area and curvature
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"""
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area_sum = 0
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curvature_sum = 0
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one_ring_vertices = self.one_ring(index)
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p1 = self.vertices[index] # the center of the one-ring
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p1 = self.vertices[index] # the center of the one-ring
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for index2, index3 in sliding_window(one_ring_vertices, 2):
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p2 = self.vertices[index2] # the second vertice of the triangle
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p3 = self.vertices[index3] # the third vertice of the triangle
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M = np.array([ # build the matrix, used to compute the area
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p2 = self.vertices[index2] # the second vertice of the triangle
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p3 = self.vertices[index3] # the third vertice of the triangle
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M = np.array([ # build the matrix, used to compute the area
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[p1[0], p2[0], p3[0]],
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[p1[1], p2[1], p3[1]],
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[p1[2], p2[2], p3[2]],
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])
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area = np.linalg.det(M) / 2 # compute the area
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area = np.linalg.det(M) / 2 # compute the area
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area_sum += area
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curvature = 4 * area / ( # compute the curvature
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np.linalg.norm(p1-p2) * np.linalg.norm(p2-p3) * np.linalg.norm(p3-p1)
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curvature = 4 * area / ( # compute the curvature
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np.linalg.norm(p1-p2) *
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np.linalg.norm(p2-p3) *
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np.linalg.norm(p3-p1)
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)
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curvature_sum += curvature
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return area_sum, curvature_sum
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return area_sum, curvature_sum, len(one_ring_vertices)
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def compute_priority(self, lamb: float = 0.5, max_length: int = 12) -> list[float]:
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""" Compute selection priority of vertices (0 -> hight priority 1 -> low priority)
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Args:
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lamb (float, optional): convex combination factor. Defaults to 0.5.
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max_length (int, optional): 1-ring maximum length to be prioritary. Defaults to 12.
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Returns:
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list[float]: priority values
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"""
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# Compute area and curvature for each vertex
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areas, curvatures, ring_lengths = [], [], []
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for i in range(len(self.vertices)):
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area, curvature, ring_length = self.compute_area_curvature(i)
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areas.append(area)
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curvatures.append(curvature)
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ring_lengths.append(ring_length)
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# Get maxes to normalize
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max_area = max(areas)
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max_curvature = max(curvatures)
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# Compute priorities
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priorities = []
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for a, k, l in zip(areas, curvatures, ring_lengths):
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if l <= max_length:
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# Compute priority
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priority = lamb * a / max_area + (1 - lamb) * k / max_curvature
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else:
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# Vertex with low priority
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priority = 1.0
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priorities.append(priority)
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return priorities
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def select_vertices(self) -> list[int]:
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""" Select vertices for the current level reduction
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Returns:
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list[int]: selected vertices
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"""
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remaining_faces = self.faces.copy()
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# Order vertices by priority
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priorities = self.compute_priority()
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vertices = [i[0]
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for i in sorted(enumerate(priorities), key=lambda p: p[1])]
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selected_vertices = []
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while len(vertices) > 0:
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# Select prefered vertex
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vertex = vertices.pop(0) # remove it from remaining vertices
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selected_vertices.append(vertex)
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# Remove neighbors
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for face in remaining_faces:
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face_vertices = (face.a, face.b, face.c)
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if vertex in face_vertices:
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# Remove face and face's vertices form remainings
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remaining_faces.remove(face)
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for face_vertex in face_vertices:
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if face_vertex in vertices:
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vertices.remove(face_vertex)
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return selected_vertices
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# def contract(self, output):
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# """
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@ -114,10 +198,11 @@ class MAPS(obja.Model):
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# if ty == "vertex":
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# output_model.add_vertex(index, value)
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# elif ty == "face":
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# output_model.add_face(index, value)
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# output_model.add_face(index, value)
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# else:
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# output_model.edit_vertex(index, value)
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def main():
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"""
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Runs the program on the model given as parameter.
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@ -130,5 +215,5 @@ def main():
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if __name__ == '__main__':
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np.seterr(invalid = 'raise')
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np.seterr(invalid='raise')
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main()
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