2021-11-18 18:20:39 +00:00
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@startuml jeu
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2021-11-18 20:48:15 +00:00
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Jeu "1" -- "1" Explorateur
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Jeu "1" -- "1" Territoire
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class Jeu
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2021-11-18 18:20:39 +00:00
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{
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}
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2021-11-18 20:48:15 +00:00
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Territoire "1" -- "1..*" Lieu
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Territoire "1" -- "0..*" Chemin
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Territoire "1" -- "1" Depart
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Territoire "1" -- "1" Fin
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class Territoire
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{
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}
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Lieu "1" -- "0..*" Chemin
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Lieu "1" -- "0..*" Chemin
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Lieu "1" -- "0..*" Connaissance
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Lieu "0..1" -- "0..*" Objet
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Lieu "1" -- "0..*" Personne
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Lieu <|-- Depart
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Lieu <|-- Fin
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class Lieu
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{
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- exploré : bool
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- déposable : Condition
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}
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2021-11-19 07:51:28 +00:00
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Chemin "0..1" -- "0..*" Connaissance : transmettre
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Chemin "0..1" -- "0..*" Objet : transmettre
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Chemin "0..1" -- "0..*" Objet : consommer
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class Chemin
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{
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- ouvert : Condition
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- visible : Condition
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- obligatoire : Condition
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}
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Explorateur "0..1" -- "0..*" Connaissance
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Explorateur "0..1" -- "0..*" Objet
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Explorateur "0..1" -- "1" Lieu
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class Explorateur
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{
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}
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2021-11-18 20:48:15 +00:00
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Cachable <|-- Connaissance
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Cachable <|-- Objet
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Cachable <|-- Personne
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class Cachable
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{
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- caché : Condition
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}
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class Connaissance
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{
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- transmissible : Condition
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}
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abstract class Objet
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{
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- taille : int
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- consomable : Condition
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- transmissible : Condition
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}
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2021-11-19 08:02:23 +00:00
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Personne "1" -- "1.." Interraction
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class Personne
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{
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- obligatoire : Condition
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}
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class Depart
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{
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}
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class Fin
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{
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}
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Condition "1" -- "0..*" ConditionOU
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class Condition
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{
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}
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ConditionOU "1" -- "1..*" ConditionET
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ConditionET "1" -- "1..*" Test
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Test <|-- TestConnaissance
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Test <|-- TestObjet
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TestConnaissance "0..1" -- "1" Connaissance
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TestObjet "0..1" -- "1" Objet
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class TestObjet
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{
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- nombre : int
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- supérieurEgale : bool
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}
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Interraction "0..1" -- "0..*" Objet
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Interraction "0..1" -- "0..*" Connaissance
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Interraction "1" -- "1" Choix
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class Interraction
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{
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- disponible : Condition
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}
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2021-11-19 08:02:23 +00:00
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Choix "1" -- "1..*" Action
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class Choix
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{
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}
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class Action
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{
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- proposable : Condition
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- finInterraction : Condition
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}
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2021-11-19 07:51:28 +00:00
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2021-11-18 18:20:39 +00:00
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@enduml
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