projet-genie-logiciel-systeme/workspace/fr.n7.game/src-gen/fr/n7/game/impl/ConditionImpl.java

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/**
* generated by Xtext 2.23.0
*/
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package fr.n7.game.impl;
import fr.n7.game.Condition;
import fr.n7.game.ConditionEt;
import fr.n7.game.GamePackage;
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import java.util.Collection;
import org.eclipse.emf.common.notify.NotificationChain;
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import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EClass;
import org.eclipse.emf.ecore.InternalEObject;
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import org.eclipse.emf.ecore.impl.MinimalEObjectImpl;
import org.eclipse.emf.ecore.util.EObjectContainmentEList;
import org.eclipse.emf.ecore.util.InternalEList;
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/**
* <!-- begin-user-doc -->
* An implementation of the model object '<em><b>Condition</b></em>'.
* <!-- end-user-doc -->
* <p>
* The following features are implemented:
* </p>
* <ul>
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* <li>{@link fr.n7.game.impl.ConditionImpl#getCondition <em>Condition</em>}</li>
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* </ul>
*
* @generated
*/
public class ConditionImpl extends MinimalEObjectImpl.Container implements Condition
{
/**
* The cached value of the '{@link #getCondition() <em>Condition</em>}' containment reference list.
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* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @see #getCondition()
* @generated
* @ordered
*/
protected EList<ConditionEt> condition;
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
protected ConditionImpl()
{
super();
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
protected EClass eStaticClass()
{
return GamePackage.Literals.CONDITION;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public EList<ConditionEt> getCondition()
{
if (condition == null)
{
condition = new EObjectContainmentEList<ConditionEt>(ConditionEt.class, this, GamePackage.CONDITION__CONDITION);
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}
return condition;
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public NotificationChain eInverseRemove(InternalEObject otherEnd, int featureID, NotificationChain msgs)
{
switch (featureID)
{
case GamePackage.CONDITION__CONDITION:
return ((InternalEList<?>)getCondition()).basicRemove(otherEnd, msgs);
}
return super.eInverseRemove(otherEnd, featureID, msgs);
}
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/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public Object eGet(int featureID, boolean resolve, boolean coreType)
{
switch (featureID)
{
case GamePackage.CONDITION__CONDITION:
return getCondition();
}
return super.eGet(featureID, resolve, coreType);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@SuppressWarnings("unchecked")
@Override
public void eSet(int featureID, Object newValue)
{
switch (featureID)
{
case GamePackage.CONDITION__CONDITION:
getCondition().clear();
getCondition().addAll((Collection<? extends ConditionEt>)newValue);
return;
}
super.eSet(featureID, newValue);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public void eUnset(int featureID)
{
switch (featureID)
{
case GamePackage.CONDITION__CONDITION:
getCondition().clear();
return;
}
super.eUnset(featureID);
}
/**
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @generated
*/
@Override
public boolean eIsSet(int featureID)
{
switch (featureID)
{
case GamePackage.CONDITION__CONDITION:
return condition != null && !condition.isEmpty();
}
return super.eIsSet(featureID);
}
} //ConditionImpl