2021-11-30 17:25:45 +00:00
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/**
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* generated by Xtext 2.23.0
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*/
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package xtext.game;
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import org.eclipse.emf.common.util.EList;
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import org.eclipse.emf.ecore.EObject;
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/**
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* <!-- begin-user-doc -->
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* A representation of the model object '<em><b>Action</b></em>'.
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* <!-- end-user-doc -->
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*
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* <p>
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* The following features are supported:
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* </p>
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* <ul>
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* <li>{@link xtext.game.Action#getDescriptions <em>Descriptions</em>}</li>
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* <li>{@link xtext.game.Action#getVisible <em>Visible</em>}</li>
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* <li>{@link xtext.game.Action#getConnaissances <em>Connaissances</em>}</li>
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* <li>{@link xtext.game.Action#getObjetsRecus <em>Objets Recus</em>}</li>
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* <li>{@link xtext.game.Action#getObjetsConso <em>Objets Conso</em>}</li>
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* <li>{@link xtext.game.Action#getFinInteraction <em>Fin Interaction</em>}</li>
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* </ul>
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*
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* @see xtext.game.GamePackage#getAction()
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* @model
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* @generated
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*/
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public interface Action extends EObject
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{
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/**
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* Returns the value of the '<em><b>Descriptions</b></em>' containment reference list.
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* The list contents are of type {@link xtext.game.Description}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Descriptions</em>' containment reference list.
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* @see xtext.game.GamePackage#getAction_Descriptions()
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* @model containment="true"
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* @generated
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*/
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EList<Description> getDescriptions();
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/**
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* Returns the value of the '<em><b>Visible</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Visible</em>' containment reference.
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* @see #setVisible(Condition)
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* @see xtext.game.GamePackage#getAction_Visible()
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* @model containment="true"
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* @generated
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*/
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Condition getVisible();
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/**
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* Sets the value of the '{@link xtext.game.Action#getVisible <em>Visible</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Visible</em>' containment reference.
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* @see #getVisible()
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* @generated
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*/
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void setVisible(Condition value);
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/**
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* Returns the value of the '<em><b>Connaissances</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Connaissances</em>' attribute list.
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* @see xtext.game.GamePackage#getAction_Connaissances()
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* @model unique="false"
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* @generated
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*/
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EList<String> getConnaissances();
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/**
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* Returns the value of the '<em><b>Objets Recus</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objets Recus</em>' attribute list.
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* @see xtext.game.GamePackage#getAction_ObjetsRecus()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjetsRecus();
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/**
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* Returns the value of the '<em><b>Objets Conso</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objets Conso</em>' attribute list.
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* @see xtext.game.GamePackage#getAction_ObjetsConso()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjetsConso();
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/**
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* Returns the value of the '<em><b>Fin Interaction</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Fin Interaction</em>' containment reference.
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* @see #setFinInteraction(Condition)
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* @see xtext.game.GamePackage#getAction_FinInteraction()
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* @model containment="true"
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* @generated
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*/
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Condition getFinInteraction();
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/**
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* Sets the value of the '{@link xtext.game.Action#getFinInteraction <em>Fin Interaction</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Fin Interaction</em>' containment reference.
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* @see #getFinInteraction()
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* @generated
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*/
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void setFinInteraction(Condition value);
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} // Action
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