projet-genie-logiciel-systeme/workspace/fr.n7.game/src-gen/xtext/game/Explorateur.java

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/**
* generated by Xtext 2.23.0
*/
package xtext.game;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Explorateur</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* </p>
* <ul>
* <li>{@link xtext.game.Explorateur#getTailleInventaire <em>Taille Inventaire</em>}</li>
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* <li>{@link xtext.game.Explorateur#getConnaissances <em>Connaissances</em>}</li>
* <li>{@link xtext.game.Explorateur#getObjets <em>Objets</em>}</li>
* </ul>
*
* @see xtext.game.GamePackage#getExplorateur()
* @model
* @generated
*/
public interface Explorateur extends EObject
{
/**
* Returns the value of the '<em><b>Taille Inventaire</b></em>' attribute.
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* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Taille Inventaire</em>' attribute.
* @see #setTailleInventaire(int)
* @see xtext.game.GamePackage#getExplorateur_TailleInventaire()
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* @model
* @generated
*/
int getTailleInventaire();
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/**
* Sets the value of the '{@link xtext.game.Explorateur#getTailleInventaire <em>Taille Inventaire</em>}' attribute.
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* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Taille Inventaire</em>' attribute.
* @see #getTailleInventaire()
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* @generated
*/
void setTailleInventaire(int value);
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/**
* Returns the value of the '<em><b>Connaissances</b></em>' attribute list.
* The list contents are of type {@link java.lang.String}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Connaissances</em>' attribute list.
* @see xtext.game.GamePackage#getExplorateur_Connaissances()
* @model unique="false"
* @generated
*/
EList<String> getConnaissances();
/**
* Returns the value of the '<em><b>Objets</b></em>' attribute list.
* The list contents are of type {@link java.lang.String}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Objets</em>' attribute list.
* @see xtext.game.GamePackage#getExplorateur_Objets()
* @model unique="false"
* @generated
*/
EList<String> getObjets();
} // Explorateur