77 lines
2.3 KiB
Java
77 lines
2.3 KiB
Java
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/**
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* generated by Xtext 2.23.0
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*/
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package xtext.game;
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import org.eclipse.emf.common.util.EList;
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import org.eclipse.emf.ecore.EObject;
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/**
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* <!-- begin-user-doc -->
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* A representation of the model object '<em><b>Transformation</b></em>'.
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* <!-- end-user-doc -->
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*
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* <p>
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* The following features are supported:
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* </p>
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* <ul>
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* <li>{@link xtext.game.Transformation#getCondition <em>Condition</em>}</li>
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* <li>{@link xtext.game.Transformation#getObjetSource <em>Objet Source</em>}</li>
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* <li>{@link xtext.game.Transformation#getObjetsResultats <em>Objets Resultats</em>}</li>
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* </ul>
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*
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* @see xtext.game.GamePackage#getTransformation()
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* @model
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* @generated
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*/
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public interface Transformation extends EObject
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{
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/**
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* Returns the value of the '<em><b>Condition</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Condition</em>' containment reference.
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* @see #setCondition(Condition)
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* @see xtext.game.GamePackage#getTransformation_Condition()
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* @model containment="true"
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* @generated
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*/
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Condition getCondition();
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/**
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* Sets the value of the '{@link xtext.game.Transformation#getCondition <em>Condition</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Condition</em>' containment reference.
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* @see #getCondition()
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* @generated
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*/
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void setCondition(Condition value);
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/**
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* Returns the value of the '<em><b>Objet Source</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objet Source</em>' attribute list.
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* @see xtext.game.GamePackage#getTransformation_ObjetSource()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjetSource();
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/**
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* Returns the value of the '<em><b>Objets Resultats</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objets Resultats</em>' attribute list.
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* @see xtext.game.GamePackage#getTransformation_ObjetsResultats()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjetsResultats();
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} // Transformation
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