feat: début du MTL game2Prototype

This commit is contained in:
Laurent Fainsin 2021-12-04 11:50:40 +01:00
parent 659973b970
commit 8bd86e75a8
10 changed files with 684 additions and 0 deletions

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-12"/>
<classpathentry kind="con" path="org.eclipse.pde.core.requiredPlugins"/>
<classpathentry kind="src" output="bin" path="src"/>
<classpathentry kind="output" path="bin"/>
</classpath>

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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>fr.n7.game.toPrototype</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.pde.ManifestBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.pde.SchemaBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.acceleo.ide.ui.acceleoBuilder</name>
<arguments>
<dictionary>
<key>compilation.kind</key>
<value>compilation.platform.resource</value>
</dictionary>
<dictionary>
<key>compliance</key>
<value>pragmatic</value>
</dictionary>
<dictionary>
<key>resource.kind</key>
<value>xmi</value>
</dictionary>
<dictionary>
<key>trim-position</key>
<value>false</value>
</dictionary>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.acceleo.ide.ui.acceleoNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
<nature>org.eclipse.pde.PluginNature</nature>
</natures>
</projectDescription>

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Manifest-Version: 1.0
Bundle-ManifestVersion: 2
Bundle-Name: Acceleo ToPrototype Module Runtime Plug-in
Bundle-SymbolicName: fr.n7.game.toPrototype
Bundle-Version: 1.0.0.qualifier
Bundle-Activator: fr.n7.game.toPrototype.Activator
Bundle-Vendor: Eclipse Modeling Project
Require-Bundle: org.eclipse.core.runtime,
org.eclipse.emf.ecore,
org.eclipse.emf.ecore,
org.eclipse.emf.ecore.xmi,
org.eclipse.ocl,
org.eclipse.ocl.ecore,
org.eclipse.acceleo.common;bundle-version="3.3.0",
org.eclipse.acceleo.model;bundle-version="3.3.0",
org.eclipse.acceleo.profiler;bundle-version="3.3.0",
org.eclipse.acceleo.engine;bundle-version="3.3.0",
com.google.guava
Bundle-RequiredExecutionEnvironment: JavaSE-12
Bundle-ActivationPolicy: lazy
Eclipse-LazyStart: true
Export-Package: fr.n7.game.toPrototype.main

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/fr/

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source.. = src/
output.. = bin/
bin.includes = META-INF/,\
.
jre.compilation.profile = JavaSE-12

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/*******************************************************************************
* Copyright (c) 2008, 2011 Obeo.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Obeo - initial API and implementation
*******************************************************************************/
package fr.n7.game.toPrototype;
import org.eclipse.core.runtime.Plugin;
import org.osgi.framework.BundleContext;
/**
* The activator class controls the plug-in life cycle.
*/
public class Activator extends Plugin {
/**
* The plug-in ID.
*/
public static final String PLUGIN_ID = "fr.n7.game.toPrototype";
/**
* The shared instance.
*/
private static Activator plugin;
/**
* The constructor.
*/
public Activator() {
}
/**
* {@inheritDoc}
*
* @see org.eclipse.core.runtime.Plugin#start(org.osgi.framework.BundleContext)
*/
public void start(BundleContext context) throws Exception {
super.start(context);
plugin = this;
}
/**
* {@inheritDoc}
*
* @see org.eclipse.core.runtime.Plugin#stop(org.osgi.framework.BundleContext)
*/
public void stop(BundleContext context) throws Exception {
plugin = null;
super.stop(context);
}
/**
* Returns the shared instance.
*
* @return the shared instance
*/
public static Activator getDefault() {
return plugin;
}
}

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/*******************************************************************************
* Copyright (c) 2008, 2012 Obeo.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* Obeo - initial API and implementation
*******************************************************************************/
package fr.n7.game.toPrototype.main;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import org.eclipse.acceleo.engine.event.IAcceleoTextGenerationListener;
import org.eclipse.acceleo.engine.generation.strategy.IAcceleoGenerationStrategy;
import org.eclipse.acceleo.engine.service.AbstractAcceleoGenerator;
import org.eclipse.emf.common.util.BasicMonitor;
import org.eclipse.emf.common.util.Monitor;
import org.eclipse.emf.common.util.URI;
import org.eclipse.emf.ecore.EObject;
import org.eclipse.emf.ecore.resource.ResourceSet;
/**
* Entry point of the 'ToPrototype' generation module.
*
* @generated
*/
public class ToPrototype extends AbstractAcceleoGenerator {
/**
* The name of the module.
*
* @generated
*/
public static final String MODULE_FILE_NAME = "/fr/n7/game/toPrototype/main/toPrototype";
/**
* The name of the templates that are to be generated.
*
* @generated
*/
public static final String[] TEMPLATE_NAMES = { "jeuToPrototype" };
/**
* The list of properties files from the launch parameters (Launch configuration).
*
* @generated
*/
private List<String> propertiesFiles = new ArrayList<String>();
/**
* Allows the public constructor to be used. Note that a generator created
* this way cannot be used to launch generations before one of
* {@link #initialize(EObject, File, List)} or
* {@link #initialize(URI, File, List)} is called.
* <p>
* The main reason for this constructor is to allow clients of this
* generation to call it from another Java file, as it allows for the
* retrieval of {@link #getProperties()} and
* {@link #getGenerationListeners()}.
* </p>
*
* @generated
*/
public ToPrototype() {
// Empty implementation
}
/**
* This allows clients to instantiates a generator with all required information.
*
* @param modelURI
* URI where the model on which this generator will be used is located.
* @param targetFolder
* This will be used as the output folder for this generation : it will be the base path
* against which all file block URLs will be resolved.
* @param arguments
* If the template which will be called requires more than one argument taken from the model,
* pass them here.
* @throws IOException
* This can be thrown in three scenarios : the module cannot be found, it cannot be loaded, or
* the model cannot be loaded.
* @generated
*/
public ToPrototype(URI modelURI, File targetFolder,
List<? extends Object> arguments) throws IOException {
initialize(modelURI, targetFolder, arguments);
}
/**
* This allows clients to instantiates a generator with all required information.
*
* @param model
* We'll iterate over the content of this element to find Objects matching the first parameter
* of the template we need to call.
* @param targetFolder
* This will be used as the output folder for this generation : it will be the base path
* against which all file block URLs will be resolved.
* @param arguments
* If the template which will be called requires more than one argument taken from the model,
* pass them here.
* @throws IOException
* This can be thrown in two scenarios : the module cannot be found, or it cannot be loaded.
* @generated
*/
public ToPrototype(EObject model, File targetFolder,
List<? extends Object> arguments) throws IOException {
initialize(model, targetFolder, arguments);
}
/**
* This can be used to launch the generation from a standalone application.
*
* @param args
* Arguments of the generation.
* @generated
*/
public static void main(String[] args) {
try {
if (args.length < 2) {
System.out.println("Arguments not valid : {model, folder}.");
} else {
URI modelURI = URI.createFileURI(args[0]);
File folder = new File(args[1]);
List<String> arguments = new ArrayList<String>();
/*
* If you want to change the content of this method, do NOT forget to change the "@generated"
* tag in the Javadoc of this method to "@generated NOT". Without this new tag, any compilation
* of the Acceleo module with the main template that has caused the creation of this class will
* revert your modifications.
*/
/*
* Add in this list all the arguments used by the starting point of the generation
* If your main template is called on an element of your model and a String, you can
* add in "arguments" this "String" attribute.
*/
ToPrototype generator = new ToPrototype(modelURI, folder, arguments);
/*
* Add the properties from the launch arguments.
* If you want to programmatically add new properties, add them in "propertiesFiles"
* You can add the absolute path of a properties files, or even a project relative path.
* If you want to add another "protocol" for your properties files, please override
* "getPropertiesLoaderService(AcceleoService)" in order to return a new property loader.
* The behavior of the properties loader service is explained in the Acceleo documentation
* (Help -> Help Contents).
*/
for (int i = 2; i < args.length; i++) {
generator.addPropertiesFile(args[i]);
}
generator.doGenerate(new BasicMonitor());
}
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Launches the generation described by this instance.
*
* @param monitor
* This will be used to display progress information to the user.
* @throws IOException
* This will be thrown if any of the output files cannot be saved to disk.
* @generated
*/
@Override
public void doGenerate(Monitor monitor) throws IOException {
/*
* TODO if you wish to change the generation as a whole, override this. The default behavior should
* be sufficient in most cases. If you want to change the content of this method, do NOT forget to
* change the "@generated" tag in the Javadoc of this method to "@generated NOT". Without this new tag,
* any compilation of the Acceleo module with the main template that has caused the creation of this
* class will revert your modifications. If you encounter a problem with an unresolved proxy during the
* generation, you can remove the comments in the following instructions to check for problems. Please
* note that those instructions may have a significant impact on the performances.
*/
//org.eclipse.emf.ecore.util.EcoreUtil.resolveAll(model);
/*
* If you want to check for potential errors in your models before the launch of the generation, you
* use the code below.
*/
//if (model != null && model.eResource() != null) {
// List<org.eclipse.emf.ecore.resource.Resource.Diagnostic> errors = model.eResource().getErrors();
// for (org.eclipse.emf.ecore.resource.Resource.Diagnostic diagnostic : errors) {
// System.err.println(diagnostic.toString());
// }
//}
super.doGenerate(monitor);
}
/**
* If this generator needs to listen to text generation events, listeners can be returned from here.
*
* @return List of listeners that are to be notified when text is generated through this launch.
* @generated
*/
@Override
public List<IAcceleoTextGenerationListener> getGenerationListeners() {
List<IAcceleoTextGenerationListener> listeners = super.getGenerationListeners();
/*
* TODO if you need to listen to generation event, add listeners to the list here. If you want to change
* the content of this method, do NOT forget to change the "@generated" tag in the Javadoc of this method
* to "@generated NOT". Without this new tag, any compilation of the Acceleo module with the main template
* that has caused the creation of this class will revert your modifications.
*/
return listeners;
}
/**
* If you need to change the way files are generated, this is your entry point.
* <p>
* The default is {@link org.eclipse.acceleo.engine.generation.strategy.DefaultStrategy}; it generates
* files on the fly. If you only need to preview the results, return a new
* {@link org.eclipse.acceleo.engine.generation.strategy.PreviewStrategy}. Both of these aren't aware of
* the running Eclipse and can be used standalone.
* </p>
* <p>
* If you need the file generation to be aware of the workspace (A typical example is when you wanna
* override files that are under clear case or any other VCS that could forbid the overriding), then
* return a new {@link org.eclipse.acceleo.engine.generation.strategy.WorkspaceAwareStrategy}.
* <b>Note</b>, however, that this <b>cannot</b> be used standalone.
* </p>
* <p>
* All three of these default strategies support merging through JMerge.
* </p>
*
* @return The generation strategy that is to be used for generations launched through this launcher.
* @generated
*/
@Override
public IAcceleoGenerationStrategy getGenerationStrategy() {
return super.getGenerationStrategy();
}
/**
* This will be called in order to find and load the module that will be launched through this launcher.
* We expect this name not to contain file extension, and the module to be located beside the launcher.
*
* @return The name of the module that is to be launched.
* @generated
*/
@Override
public String getModuleName() {
return MODULE_FILE_NAME;
}
/**
* If the module(s) called by this launcher require properties files, return their qualified path from
* here.Take note that the first added properties files will take precedence over subsequent ones if they
* contain conflicting keys.
*
* @return The list of properties file we need to add to the generation context.
* @see java.util.ResourceBundle#getBundle(String)
* @generated
*/
@Override
public List<String> getProperties() {
/*
* If you want to change the content of this method, do NOT forget to change the "@generated"
* tag in the Javadoc of this method to "@generated NOT". Without this new tag, any compilation
* of the Acceleo module with the main template that has caused the creation of this class will
* revert your modifications.
*/
/*
* TODO if your generation module requires access to properties files, add their qualified path to the list here.
*
* Properties files can be located in an Eclipse plug-in or in the file system (all Acceleo projects are Eclipse
* plug-in). In order to use properties files located in an Eclipse plugin, you need to add the path of the properties
* files to the "propertiesFiles" list:
*
* final String prefix = "platform:/plugin/";
* final String pluginName = "org.eclipse.acceleo.module.sample";
* final String packagePath = "/org/eclipse/acceleo/module/sample/properties/";
* final String fileName = "default.properties";
* propertiesFiles.add(prefix + pluginName + packagePath + fileName);
*
* With this mechanism, you can load properties files from your plugin or from another plugin.
*
* You may want to load properties files from the file system, for that you need to add the absolute path of the file:
*
* propertiesFiles.add("C:\Users\MyName\MyFile.properties");
*
* If you want to let your users add properties files located in the same folder as the model:
*
* if (EMFPlugin.IS_ECLIPSE_RUNNING && model != null && model.eResource() != null) {
* propertiesFiles.addAll(AcceleoEngineUtils.getPropertiesFilesNearModel(model.eResource()));
* }
*
* To learn more about Properties Files, have a look at the Acceleo documentation (Help -> Help Contents).
*/
return propertiesFiles;
}
/**
* Adds a properties file in the list of properties files.
*
* @param propertiesFile
* The properties file to add.
* @generated
* @since 3.1
*/
@Override
public void addPropertiesFile(String propertiesFile) {
this.propertiesFiles.add(propertiesFile);
}
/**
* This will be used to get the list of templates that are to be launched by this launcher.
*
* @return The list of templates to call on the module {@link #getModuleName()}.
* @generated
*/
@Override
public String[] getTemplateNames() {
return TEMPLATE_NAMES;
}
/**
* This can be used to update the resource set's package registry with all needed EPackages.
*
* @param resourceSet
* The resource set which registry has to be updated.
* @generated
*/
@Override
public void registerPackages(ResourceSet resourceSet) {
super.registerPackages(resourceSet);
/*
* If you want to change the content of this method, do NOT forget to change the "@generated"
* tag in the Javadoc of this method to "@generated NOT". Without this new tag, any compilation
* of the Acceleo module with the main template that has caused the creation of this class will
* revert your modifications.
*/
/*
* If you need additional package registrations, you can register them here. The following line
* (in comment) is an example of the package registration for UML.
*
* You can use the method "isInWorkspace(Class c)" to check if the package that you are about to
* register is in the workspace.
*
* To register a package properly, please follow the following conventions:
*
* If the package is located in another plug-in, already installed in Eclipse. The following content should
* have been generated at the beginning of this method. Do not register the package using this mechanism if
* the metamodel is located in the workspace.
*
* if (!isInWorkspace(UMLPackage.class)) {
* // The normal package registration if your metamodel is in a plugin.
* resourceSet.getPackageRegistry().put(UMLPackage.eNS_URI, UMLPackage.eINSTANCE);
* }
*
* If the package is located in another project in your workspace, the plugin containing the package has not
* been register by EMF and Acceleo should register it automatically. If you want to use the generator in
* stand alone, the regular registration (seen a couple lines before) is needed.
*
* To learn more about Package Registration, have a look at the Acceleo documentation (Help -> Help Contents).
*/
}
/**
* This can be used to update the resource set's resource factory registry with all needed factories.
*
* @param resourceSet
* The resource set which registry has to be updated.
* @generated
*/
@Override
public void registerResourceFactories(ResourceSet resourceSet) {
super.registerResourceFactories(resourceSet);
/*
* If you want to change the content of this method, do NOT forget to change the "@generated"
* tag in the Javadoc of this method to "@generated NOT". Without this new tag, any compilation
* of the Acceleo module with the main template that has caused the creation of this class will
* revert your modifications.
*/
/*
* TODO If you need additional resource factories registrations, you can register them here. the following line
* (in comment) is an example of the resource factory registration.
*
* If you want to use the generator in stand alone, the resource factory registration will be required.
*
* To learn more about the registration of Resource Factories, have a look at the Acceleo documentation (Help -> Help Contents).
*/
// resourceSet.getResourceFactoryRegistry().getExtensionToFactoryMap().put(XyzResource.FILE_EXTENSION, XyzResource.Factory.INSTANCE);
/*
* Some metamodels require a very complex setup for standalone usage. For example, if you want to use a generator
* targetting UML models in standalone, you NEED to use the following:
*/
// UMLResourcesUtil.init(resourceSet)
}
}

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[comment encoding = UTF-8 /]
[module toPrototype('http://www.n7.fr/xtext/GAME')]
[template public jeuToPrototype(jeu : Jeu)]
[comment @main/]
[file ('Prototype.java', false, 'UTF-8')]
public static void main(String['['/][']'/] args) {
Condition vraie = new Condition(new ConditionEt(new ConditionBoolean(true)));
List<Objet> jeu_objets = new ArrayList<>();
[for (o : Objet | jeu.objets)]
List<Description> objet_[o.nom.nom/]_descriptions = new new ArrayList<>();
[for (d : Description | o.descriptions)]
objet_[o.nom.nom/]_descriptions.add(
new Description(
[d.texte/],
vraie));
[/for]
Objet objet_[o.nom.nom/] = new Objet(
[o.nom.nom/],
[o.taille/],
vraie,
objet_[o.nom/]_descriptions);
jeu_objets.add(tentative_objet);
[/for]
}
[/file]
[/template]

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<?xml version="1.0" encoding="UTF-8"?>
<project default="toPrototype" name="fr.n7.game.toPrototype">
<property name="ECLIPSE_HOME" value="../../../../../../../../mnt/n7fs/ens/tp_cregut/eclipse-gls-2020-09"/>
<property name="ECLIPSE_WORKSPACE" value="../.."/>
<!-- The classpath with only the dependencies used by the project -->
<path id="fr.n7.game.toPrototype.libraryclasspath">
<pathelement location="${ECLIPSE_WORKSPACE}/fr.n7.game.toPrototype/bin"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.core.runtime_3.19.0.v20200724-1004.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.osgi_3.16.0.v20200828-0759.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.osgi.compatibility.state_1.2.100.v20200811-1344.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.equinox.common_3.13.0.v20200828-1034.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.core.jobs_3.10.800.v20200421-0950.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.equinox.registry_3.9.0.v20200625-1425.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.equinox.preferences_3.8.0.v20200422-1833.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.core.contenttype_3.7.800.v20200724-0804.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.equinox.app_1.5.0.v20200717-0620.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.emf.ecore_2.23.0.v20200630-0516.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.emf.common_2.20.0.v20200822-0801.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.emf.ecore.xmi_2.16.0.v20190528-0725.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.ocl_3.15.100.v20201208-2229.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/lpg.runtime.java_2.0.17.v201004271640.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.ocl.common_1.8.500.v20201208-2229.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.ocl.ecore_3.15.100.v20201208-2229.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.acceleo.common_3.7.11.202102190929.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.acceleo.model_3.7.11.202102190929.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.acceleo.profiler_3.7.11.202102190929.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.acceleo.engine_3.7.11.202102190929.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.emf.codegen.ecore_2.23.0.v20200701-0840.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/org.eclipse.emf.codegen_2.21.0.v20200708-0547.jar"/>
<pathelement location="${ECLIPSE_HOME}/plugins/com.google.guava_27.1.0.v20190517-1946.jar"/>
</path>
<path id="fr.n7.game.toPrototype.classpath">
<path refid="fr.n7.game.toPrototype.libraryclasspath"/>
</path>
<!-- The classpath with only the jars available in the plugin folder of Eclipse -->
<path id="fr.n7.game.toPrototype.libraryclasspath.alljars">
<pathelement location="../fr.n7.game.toPrototype/bin"/>
<fileset dir="${ECLIPSE_HOME}/plugins/" includes="*.jar"/>
</path>
<path id="fr.n7.game.toPrototype.classpath.alljars">
<path refid="fr.n7.game.toPrototype.libraryclasspath.alljars"/>
</path>
<!-- The default task with the jars used by this project -->
<target name="toPrototype">
<java classname="fr.n7.game.toPrototype.main.ToPrototype" classpathref="fr.n7.game.toPrototype.classpath">
<arg value="${model}"/>
<arg value="${target}"/>
</java>
</target>
<!--
In case of problem you can also try with all the jar available in your Eclipse
Keep in mind that having two versions of the same jar can create problems
-->
<target name="toPrototype.alljars">
<java classname="fr.n7.game.toPrototype.main.ToPrototype" classpathref="fr.n7.game.toPrototype.classpath">
<arg value="${model}"/>
<arg value="${target}"/>
</java>
</target>
</project>

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Place this file in the target project and call it with "External Tools > Run As > Ant Build" -->
<!-- You have to change the MODEL and the TARGET values -->
<project basedir="." default="toPrototypeSample" name="fr.n7.game.toPrototypeSample">
<import file="../../fr.n7.game.toPrototype/tasks/toPrototype.xml"/>
<!-- Change the values of MODEL and TARGET to point to your model and output folder -->
<property name="MODEL" value="${basedir}/model/file.xmi"/>
<property name="TARGET" value="${basedir}/src-gen"/>
<target name="toPrototypeSample" description="Generate files in 'TARGET'">
<antcall target="toPrototype" >
<param name="model" value="${MODEL}"/>
<param name="target" value="${TARGET}"/>
</antcall>
</target>
</project>