/** * generated by Xtext 2.23.0 */ package fr.n7.xtext.gAME; import org.eclipse.emf.common.util.EList; import org.eclipse.emf.ecore.EObject; /** * * A representation of the model object 'Chemin'. * * *

* The following features are supported: *

* * * @see fr.n7.xtext.gAME.GAMEPackage#getChemin() * @model * @generated */ public interface Chemin extends EObject { /** * Returns the value of the 'Lieu In' containment reference. * * * @return the value of the 'Lieu In' containment reference. * @see #setLieuIn(Nom) * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_LieuIn() * @model containment="true" * @generated */ Nom getLieuIn(); /** * Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getLieuIn Lieu In}' containment reference. * * * @param value the new value of the 'Lieu In' containment reference. * @see #getLieuIn() * @generated */ void setLieuIn(Nom value); /** * Returns the value of the 'Lieu Out' containment reference. * * * @return the value of the 'Lieu Out' containment reference. * @see #setLieuOut(Nom) * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_LieuOut() * @model containment="true" * @generated */ Nom getLieuOut(); /** * Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getLieuOut Lieu Out}' containment reference. * * * @param value the new value of the 'Lieu Out' containment reference. * @see #getLieuOut() * @generated */ void setLieuOut(Nom value); /** * Returns the value of the 'Ouvert' containment reference. * * * @return the value of the 'Ouvert' containment reference. * @see #setOuvert(Condition) * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Ouvert() * @model containment="true" * @generated */ Condition getOuvert(); /** * Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getOuvert Ouvert}' containment reference. * * * @param value the new value of the 'Ouvert' containment reference. * @see #getOuvert() * @generated */ void setOuvert(Condition value); /** * Returns the value of the 'Visible' containment reference. * * * @return the value of the 'Visible' containment reference. * @see #setVisible(Condition) * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Visible() * @model containment="true" * @generated */ Condition getVisible(); /** * Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getVisible Visible}' containment reference. * * * @param value the new value of the 'Visible' containment reference. * @see #getVisible() * @generated */ void setVisible(Condition value); /** * Returns the value of the 'Obligatoire' containment reference. * * * @return the value of the 'Obligatoire' containment reference. * @see #setObligatoire(Condition) * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Obligatoire() * @model containment="true" * @generated */ Condition getObligatoire(); /** * Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getObligatoire Obligatoire}' containment reference. * * * @param value the new value of the 'Obligatoire' containment reference. * @see #getObligatoire() * @generated */ void setObligatoire(Condition value); /** * Returns the value of the 'Connaissances' containment reference list. * The list contents are of type {@link fr.n7.xtext.gAME.Nom}. * * * @return the value of the 'Connaissances' containment reference list. * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Connaissances() * @model containment="true" * @generated */ EList getConnaissances(); /** * Returns the value of the 'Objets Recus' containment reference list. * The list contents are of type {@link fr.n7.xtext.gAME.Nom}. * * * @return the value of the 'Objets Recus' containment reference list. * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_ObjetsRecus() * @model containment="true" * @generated */ EList getObjetsRecus(); /** * Returns the value of the 'Objets Conso' containment reference list. * The list contents are of type {@link fr.n7.xtext.gAME.Nom}. * * * @return the value of the 'Objets Conso' containment reference list. * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_ObjetsConso() * @model containment="true" * @generated */ EList getObjetsConso(); /** * Returns the value of the 'Descriptions' containment reference list. * The list contents are of type {@link fr.n7.xtext.gAME.Description}. * * * @return the value of the 'Descriptions' containment reference list. * @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Descriptions() * @model containment="true" * @generated */ EList getDescriptions(); } // Chemin