/** * generated by Xtext 2.23.0 */ package fr.n7.gAME; import org.eclipse.emf.common.util.EList; import org.eclipse.emf.ecore.EObject; /** * * A representation of the model object 'Personne'. * * *

* The following features are supported: *

* * * @see fr.n7.gAME.GAMEPackage#getPersonne() * @model * @generated */ public interface Personne extends EObject { /** * Returns the value of the 'Nom' attribute. * * * @return the value of the 'Nom' attribute. * @see #setNom(String) * @see fr.n7.gAME.GAMEPackage#getPersonne_Nom() * @model * @generated */ String getNom(); /** * Sets the value of the '{@link fr.n7.gAME.Personne#getNom Nom}' attribute. * * * @param value the new value of the 'Nom' attribute. * @see #getNom() * @generated */ void setNom(String value); /** * Returns the value of the 'Visible' containment reference. * * * @return the value of the 'Visible' containment reference. * @see #setVisible(Condition) * @see fr.n7.gAME.GAMEPackage#getPersonne_Visible() * @model containment="true" * @generated */ Condition getVisible(); /** * Sets the value of the '{@link fr.n7.gAME.Personne#getVisible Visible}' containment reference. * * * @param value the new value of the 'Visible' containment reference. * @see #getVisible() * @generated */ void setVisible(Condition value); /** * Returns the value of the 'Obligatoire' containment reference. * * * @return the value of the 'Obligatoire' containment reference. * @see #setObligatoire(Condition) * @see fr.n7.gAME.GAMEPackage#getPersonne_Obligatoire() * @model containment="true" * @generated */ Condition getObligatoire(); /** * Sets the value of the '{@link fr.n7.gAME.Personne#getObligatoire Obligatoire}' containment reference. * * * @param value the new value of the 'Obligatoire' containment reference. * @see #getObligatoire() * @generated */ void setObligatoire(Condition value); /** * Returns the value of the 'Interactions' containment reference list. * The list contents are of type {@link fr.n7.gAME.Interaction}. * * * @return the value of the 'Interactions' containment reference list. * @see fr.n7.gAME.GAMEPackage#getPersonne_Interactions() * @model containment="true" * @generated */ EList getInteractions(); } // Personne