110 lines
3.2 KiB
Java
110 lines
3.2 KiB
Java
/**
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* generated by Xtext 2.23.0
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*/
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package xtext.game;
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import org.eclipse.emf.common.util.EList;
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import org.eclipse.emf.ecore.EObject;
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/**
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* <!-- begin-user-doc -->
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* A representation of the model object '<em><b>Personne</b></em>'.
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* <!-- end-user-doc -->
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*
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* <p>
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* The following features are supported:
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* </p>
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* <ul>
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* <li>{@link xtext.game.Personne#getNom <em>Nom</em>}</li>
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* <li>{@link xtext.game.Personne#getVisible <em>Visible</em>}</li>
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* <li>{@link xtext.game.Personne#getObligatoire <em>Obligatoire</em>}</li>
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* <li>{@link xtext.game.Personne#getInteractions <em>Interactions</em>}</li>
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* </ul>
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*
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* @see xtext.game.GamePackage#getPersonne()
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* @model
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* @generated
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*/
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public interface Personne extends EObject
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{
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/**
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* Returns the value of the '<em><b>Nom</b></em>' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Nom</em>' attribute.
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* @see #setNom(String)
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* @see xtext.game.GamePackage#getPersonne_Nom()
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* @model
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* @generated
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*/
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String getNom();
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/**
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* Sets the value of the '{@link xtext.game.Personne#getNom <em>Nom</em>}' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Nom</em>' attribute.
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* @see #getNom()
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* @generated
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*/
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void setNom(String value);
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/**
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* Returns the value of the '<em><b>Visible</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Visible</em>' containment reference.
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* @see #setVisible(Condition)
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* @see xtext.game.GamePackage#getPersonne_Visible()
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* @model containment="true"
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* @generated
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*/
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Condition getVisible();
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/**
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* Sets the value of the '{@link xtext.game.Personne#getVisible <em>Visible</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Visible</em>' containment reference.
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* @see #getVisible()
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* @generated
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*/
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void setVisible(Condition value);
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/**
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* Returns the value of the '<em><b>Obligatoire</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Obligatoire</em>' containment reference.
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* @see #setObligatoire(Condition)
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* @see xtext.game.GamePackage#getPersonne_Obligatoire()
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* @model containment="true"
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* @generated
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*/
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Condition getObligatoire();
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/**
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* Sets the value of the '{@link xtext.game.Personne#getObligatoire <em>Obligatoire</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Obligatoire</em>' containment reference.
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* @see #getObligatoire()
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* @generated
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*/
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void setObligatoire(Condition value);
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/**
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* Returns the value of the '<em><b>Interactions</b></em>' containment reference list.
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* The list contents are of type {@link xtext.game.Interaction}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Interactions</em>' containment reference list.
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* @see xtext.game.GamePackage#getPersonne_Interactions()
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* @model containment="true"
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* @generated
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*/
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EList<Interaction> getInteractions();
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} // Personne
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