projet-genie-logiciel-systeme/workspace/fr.n7.game/src-gen/xtext/game/Personne.java
2021-12-03 08:36:23 +01:00

110 lines
3.2 KiB
Java

/**
* generated by Xtext 2.23.0
*/
package xtext.game;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Personne</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* </p>
* <ul>
* <li>{@link xtext.game.Personne#getNom <em>Nom</em>}</li>
* <li>{@link xtext.game.Personne#getVisible <em>Visible</em>}</li>
* <li>{@link xtext.game.Personne#getObligatoire <em>Obligatoire</em>}</li>
* <li>{@link xtext.game.Personne#getInteractions <em>Interactions</em>}</li>
* </ul>
*
* @see xtext.game.GamePackage#getPersonne()
* @model
* @generated
*/
public interface Personne extends EObject
{
/**
* Returns the value of the '<em><b>Nom</b></em>' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Nom</em>' attribute.
* @see #setNom(String)
* @see xtext.game.GamePackage#getPersonne_Nom()
* @model
* @generated
*/
String getNom();
/**
* Sets the value of the '{@link xtext.game.Personne#getNom <em>Nom</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Nom</em>' attribute.
* @see #getNom()
* @generated
*/
void setNom(String value);
/**
* Returns the value of the '<em><b>Visible</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Visible</em>' containment reference.
* @see #setVisible(Condition)
* @see xtext.game.GamePackage#getPersonne_Visible()
* @model containment="true"
* @generated
*/
Condition getVisible();
/**
* Sets the value of the '{@link xtext.game.Personne#getVisible <em>Visible</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Visible</em>' containment reference.
* @see #getVisible()
* @generated
*/
void setVisible(Condition value);
/**
* Returns the value of the '<em><b>Obligatoire</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Obligatoire</em>' containment reference.
* @see #setObligatoire(Condition)
* @see xtext.game.GamePackage#getPersonne_Obligatoire()
* @model containment="true"
* @generated
*/
Condition getObligatoire();
/**
* Sets the value of the '{@link xtext.game.Personne#getObligatoire <em>Obligatoire</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Obligatoire</em>' containment reference.
* @see #getObligatoire()
* @generated
*/
void setObligatoire(Condition value);
/**
* Returns the value of the '<em><b>Interactions</b></em>' containment reference list.
* The list contents are of type {@link xtext.game.Interaction}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Interactions</em>' containment reference list.
* @see xtext.game.GamePackage#getPersonne_Interactions()
* @model containment="true"
* @generated
*/
EList<Interaction> getInteractions();
} // Personne