projet-genie-logiciel-systeme/workspace/fr.n7.xtext.game/src-gen/fr/n7/xtext/gAME/Chemin.java
2021-12-03 11:57:43 +01:00

195 lines
6.5 KiB
Java

/**
* generated by Xtext 2.23.0
*/
package fr.n7.xtext.gAME;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Chemin</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* </p>
* <ul>
* <li>{@link fr.n7.xtext.gAME.Chemin#getLieuIn <em>Lieu In</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getLieuOut <em>Lieu Out</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getOuvert <em>Ouvert</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getVisible <em>Visible</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getObligatoire <em>Obligatoire</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getConnaissances <em>Connaissances</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getObjetsRecus <em>Objets Recus</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getObjetsConso <em>Objets Conso</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Chemin#getDescriptions <em>Descriptions</em>}</li>
* </ul>
*
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin()
* @model
* @generated
*/
public interface Chemin extends EObject
{
/**
* Returns the value of the '<em><b>Lieu In</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Lieu In</em>' containment reference.
* @see #setLieuIn(Nom)
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_LieuIn()
* @model containment="true"
* @generated
*/
Nom getLieuIn();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getLieuIn <em>Lieu In</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Lieu In</em>' containment reference.
* @see #getLieuIn()
* @generated
*/
void setLieuIn(Nom value);
/**
* Returns the value of the '<em><b>Lieu Out</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Lieu Out</em>' containment reference.
* @see #setLieuOut(Nom)
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_LieuOut()
* @model containment="true"
* @generated
*/
Nom getLieuOut();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getLieuOut <em>Lieu Out</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Lieu Out</em>' containment reference.
* @see #getLieuOut()
* @generated
*/
void setLieuOut(Nom value);
/**
* Returns the value of the '<em><b>Ouvert</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Ouvert</em>' containment reference.
* @see #setOuvert(Condition)
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Ouvert()
* @model containment="true"
* @generated
*/
Condition getOuvert();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getOuvert <em>Ouvert</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Ouvert</em>' containment reference.
* @see #getOuvert()
* @generated
*/
void setOuvert(Condition value);
/**
* Returns the value of the '<em><b>Visible</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Visible</em>' containment reference.
* @see #setVisible(Condition)
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Visible()
* @model containment="true"
* @generated
*/
Condition getVisible();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getVisible <em>Visible</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Visible</em>' containment reference.
* @see #getVisible()
* @generated
*/
void setVisible(Condition value);
/**
* Returns the value of the '<em><b>Obligatoire</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Obligatoire</em>' containment reference.
* @see #setObligatoire(Condition)
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Obligatoire()
* @model containment="true"
* @generated
*/
Condition getObligatoire();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Chemin#getObligatoire <em>Obligatoire</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Obligatoire</em>' containment reference.
* @see #getObligatoire()
* @generated
*/
void setObligatoire(Condition value);
/**
* Returns the value of the '<em><b>Connaissances</b></em>' containment reference list.
* The list contents are of type {@link fr.n7.xtext.gAME.Nom}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Connaissances</em>' containment reference list.
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Connaissances()
* @model containment="true"
* @generated
*/
EList<Nom> getConnaissances();
/**
* Returns the value of the '<em><b>Objets Recus</b></em>' containment reference list.
* The list contents are of type {@link fr.n7.xtext.gAME.Nom}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Objets Recus</em>' containment reference list.
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_ObjetsRecus()
* @model containment="true"
* @generated
*/
EList<Nom> getObjetsRecus();
/**
* Returns the value of the '<em><b>Objets Conso</b></em>' containment reference list.
* The list contents are of type {@link fr.n7.xtext.gAME.Nom}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Objets Conso</em>' containment reference list.
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_ObjetsConso()
* @model containment="true"
* @generated
*/
EList<Nom> getObjetsConso();
/**
* Returns the value of the '<em><b>Descriptions</b></em>' containment reference list.
* The list contents are of type {@link fr.n7.xtext.gAME.Description}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Descriptions</em>' containment reference list.
* @see fr.n7.xtext.gAME.GAMEPackage#getChemin_Descriptions()
* @model containment="true"
* @generated
*/
EList<Description> getDescriptions();
} // Chemin