projet-genie-logiciel-systeme/workspace/fr.n7.xtext.game/src-gen/fr/n7/xtext/gAME/Connaissance.java
Laurent Fainsin 5aac55353c 💩 ooga booga
2021-12-03 11:28:42 +01:00

87 lines
2.5 KiB
Java

/**
* generated by Xtext 2.23.0
*/
package fr.n7.xtext.gAME;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Connaissance</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* </p>
* <ul>
* <li>{@link fr.n7.xtext.gAME.Connaissance#getNom <em>Nom</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Connaissance#getVisible <em>Visible</em>}</li>
* <li>{@link fr.n7.xtext.gAME.Connaissance#getDescriptions <em>Descriptions</em>}</li>
* </ul>
*
* @see fr.n7.xtext.gAME.GAMEPackage#getConnaissance()
* @model
* @generated
*/
public interface Connaissance extends EObject
{
/**
* Returns the value of the '<em><b>Nom</b></em>' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Nom</em>' attribute.
* @see #setNom(String)
* @see fr.n7.xtext.gAME.GAMEPackage#getConnaissance_Nom()
* @model
* @generated
*/
String getNom();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Connaissance#getNom <em>Nom</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Nom</em>' attribute.
* @see #getNom()
* @generated
*/
void setNom(String value);
/**
* Returns the value of the '<em><b>Visible</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Visible</em>' containment reference.
* @see #setVisible(Condition)
* @see fr.n7.xtext.gAME.GAMEPackage#getConnaissance_Visible()
* @model containment="true"
* @generated
*/
Condition getVisible();
/**
* Sets the value of the '{@link fr.n7.xtext.gAME.Connaissance#getVisible <em>Visible</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Visible</em>' containment reference.
* @see #getVisible()
* @generated
*/
void setVisible(Condition value);
/**
* Returns the value of the '<em><b>Descriptions</b></em>' containment reference list.
* The list contents are of type {@link fr.n7.xtext.gAME.Description}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Descriptions</em>' containment reference list.
* @see fr.n7.xtext.gAME.GAMEPackage#getConnaissance_Descriptions()
* @model containment="true"
* @generated
*/
EList<Description> getDescriptions();
} // Connaissance