projet-genie-logiciel-systeme/workspace/game/src-gen/xtext/game/Chemin.java
2021-11-30 18:25:45 +01:00

195 lines
6 KiB
Java

/**
* generated by Xtext 2.23.0
*/
package xtext.game;
import org.eclipse.emf.common.util.EList;
import org.eclipse.emf.ecore.EObject;
/**
* <!-- begin-user-doc -->
* A representation of the model object '<em><b>Chemin</b></em>'.
* <!-- end-user-doc -->
*
* <p>
* The following features are supported:
* </p>
* <ul>
* <li>{@link xtext.game.Chemin#getLieuIn <em>Lieu In</em>}</li>
* <li>{@link xtext.game.Chemin#getLieuOut <em>Lieu Out</em>}</li>
* <li>{@link xtext.game.Chemin#getConnaissances <em>Connaissances</em>}</li>
* <li>{@link xtext.game.Chemin#getObjets <em>Objets</em>}</li>
* <li>{@link xtext.game.Chemin#getObjetsConso <em>Objets Conso</em>}</li>
* <li>{@link xtext.game.Chemin#getOuvert <em>Ouvert</em>}</li>
* <li>{@link xtext.game.Chemin#getFerme <em>Ferme</em>}</li>
* <li>{@link xtext.game.Chemin#getObligatoire <em>Obligatoire</em>}</li>
* <li>{@link xtext.game.Chemin#getDescriptions <em>Descriptions</em>}</li>
* </ul>
*
* @see xtext.game.GamePackage#getChemin()
* @model
* @generated
*/
public interface Chemin extends EObject
{
/**
* Returns the value of the '<em><b>Lieu In</b></em>' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Lieu In</em>' attribute.
* @see #setLieuIn(String)
* @see xtext.game.GamePackage#getChemin_LieuIn()
* @model
* @generated
*/
String getLieuIn();
/**
* Sets the value of the '{@link xtext.game.Chemin#getLieuIn <em>Lieu In</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Lieu In</em>' attribute.
* @see #getLieuIn()
* @generated
*/
void setLieuIn(String value);
/**
* Returns the value of the '<em><b>Lieu Out</b></em>' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Lieu Out</em>' attribute.
* @see #setLieuOut(String)
* @see xtext.game.GamePackage#getChemin_LieuOut()
* @model
* @generated
*/
String getLieuOut();
/**
* Sets the value of the '{@link xtext.game.Chemin#getLieuOut <em>Lieu Out</em>}' attribute.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Lieu Out</em>' attribute.
* @see #getLieuOut()
* @generated
*/
void setLieuOut(String value);
/**
* Returns the value of the '<em><b>Connaissances</b></em>' attribute list.
* The list contents are of type {@link java.lang.String}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Connaissances</em>' attribute list.
* @see xtext.game.GamePackage#getChemin_Connaissances()
* @model unique="false"
* @generated
*/
EList<String> getConnaissances();
/**
* Returns the value of the '<em><b>Objets</b></em>' attribute list.
* The list contents are of type {@link java.lang.String}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Objets</em>' attribute list.
* @see xtext.game.GamePackage#getChemin_Objets()
* @model unique="false"
* @generated
*/
EList<String> getObjets();
/**
* Returns the value of the '<em><b>Objets Conso</b></em>' attribute list.
* The list contents are of type {@link java.lang.String}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Objets Conso</em>' attribute list.
* @see xtext.game.GamePackage#getChemin_ObjetsConso()
* @model unique="false"
* @generated
*/
EList<String> getObjetsConso();
/**
* Returns the value of the '<em><b>Ouvert</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Ouvert</em>' containment reference.
* @see #setOuvert(Condition)
* @see xtext.game.GamePackage#getChemin_Ouvert()
* @model containment="true"
* @generated
*/
Condition getOuvert();
/**
* Sets the value of the '{@link xtext.game.Chemin#getOuvert <em>Ouvert</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Ouvert</em>' containment reference.
* @see #getOuvert()
* @generated
*/
void setOuvert(Condition value);
/**
* Returns the value of the '<em><b>Ferme</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Ferme</em>' containment reference.
* @see #setFerme(Condition)
* @see xtext.game.GamePackage#getChemin_Ferme()
* @model containment="true"
* @generated
*/
Condition getFerme();
/**
* Sets the value of the '{@link xtext.game.Chemin#getFerme <em>Ferme</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Ferme</em>' containment reference.
* @see #getFerme()
* @generated
*/
void setFerme(Condition value);
/**
* Returns the value of the '<em><b>Obligatoire</b></em>' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Obligatoire</em>' containment reference.
* @see #setObligatoire(Condition)
* @see xtext.game.GamePackage#getChemin_Obligatoire()
* @model containment="true"
* @generated
*/
Condition getObligatoire();
/**
* Sets the value of the '{@link xtext.game.Chemin#getObligatoire <em>Obligatoire</em>}' containment reference.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @param value the new value of the '<em>Obligatoire</em>' containment reference.
* @see #getObligatoire()
* @generated
*/
void setObligatoire(Condition value);
/**
* Returns the value of the '<em><b>Descriptions</b></em>' containment reference list.
* The list contents are of type {@link xtext.game.Description}.
* <!-- begin-user-doc -->
* <!-- end-user-doc -->
* @return the value of the '<em>Descriptions</em>' containment reference list.
* @see xtext.game.GamePackage#getChemin_Descriptions()
* @model containment="true"
* @generated
*/
EList<Description> getDescriptions();
} // Chemin