195 lines
6 KiB
Java
195 lines
6 KiB
Java
/**
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* generated by Xtext 2.23.0
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*/
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package xtext.game;
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import org.eclipse.emf.common.util.EList;
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import org.eclipse.emf.ecore.EObject;
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/**
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* <!-- begin-user-doc -->
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* A representation of the model object '<em><b>Chemin</b></em>'.
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* <!-- end-user-doc -->
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*
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* <p>
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* The following features are supported:
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* </p>
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* <ul>
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* <li>{@link xtext.game.Chemin#getLieuIn <em>Lieu In</em>}</li>
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* <li>{@link xtext.game.Chemin#getLieuOut <em>Lieu Out</em>}</li>
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* <li>{@link xtext.game.Chemin#getConnaissances <em>Connaissances</em>}</li>
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* <li>{@link xtext.game.Chemin#getObjets <em>Objets</em>}</li>
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* <li>{@link xtext.game.Chemin#getObjetsConso <em>Objets Conso</em>}</li>
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* <li>{@link xtext.game.Chemin#getOuvert <em>Ouvert</em>}</li>
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* <li>{@link xtext.game.Chemin#getFerme <em>Ferme</em>}</li>
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* <li>{@link xtext.game.Chemin#getObligatoire <em>Obligatoire</em>}</li>
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* <li>{@link xtext.game.Chemin#getDescriptions <em>Descriptions</em>}</li>
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* </ul>
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*
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* @see xtext.game.GamePackage#getChemin()
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* @model
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* @generated
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*/
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public interface Chemin extends EObject
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{
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/**
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* Returns the value of the '<em><b>Lieu In</b></em>' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Lieu In</em>' attribute.
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* @see #setLieuIn(String)
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* @see xtext.game.GamePackage#getChemin_LieuIn()
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* @model
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* @generated
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*/
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String getLieuIn();
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/**
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* Sets the value of the '{@link xtext.game.Chemin#getLieuIn <em>Lieu In</em>}' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Lieu In</em>' attribute.
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* @see #getLieuIn()
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* @generated
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*/
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void setLieuIn(String value);
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/**
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* Returns the value of the '<em><b>Lieu Out</b></em>' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Lieu Out</em>' attribute.
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* @see #setLieuOut(String)
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* @see xtext.game.GamePackage#getChemin_LieuOut()
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* @model
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* @generated
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*/
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String getLieuOut();
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/**
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* Sets the value of the '{@link xtext.game.Chemin#getLieuOut <em>Lieu Out</em>}' attribute.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Lieu Out</em>' attribute.
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* @see #getLieuOut()
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* @generated
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*/
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void setLieuOut(String value);
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/**
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* Returns the value of the '<em><b>Connaissances</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Connaissances</em>' attribute list.
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* @see xtext.game.GamePackage#getChemin_Connaissances()
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* @model unique="false"
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* @generated
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*/
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EList<String> getConnaissances();
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/**
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* Returns the value of the '<em><b>Objets</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objets</em>' attribute list.
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* @see xtext.game.GamePackage#getChemin_Objets()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjets();
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/**
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* Returns the value of the '<em><b>Objets Conso</b></em>' attribute list.
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* The list contents are of type {@link java.lang.String}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Objets Conso</em>' attribute list.
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* @see xtext.game.GamePackage#getChemin_ObjetsConso()
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* @model unique="false"
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* @generated
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*/
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EList<String> getObjetsConso();
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/**
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* Returns the value of the '<em><b>Ouvert</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Ouvert</em>' containment reference.
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* @see #setOuvert(Condition)
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* @see xtext.game.GamePackage#getChemin_Ouvert()
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* @model containment="true"
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* @generated
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*/
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Condition getOuvert();
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/**
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* Sets the value of the '{@link xtext.game.Chemin#getOuvert <em>Ouvert</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Ouvert</em>' containment reference.
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* @see #getOuvert()
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* @generated
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*/
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void setOuvert(Condition value);
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/**
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* Returns the value of the '<em><b>Ferme</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Ferme</em>' containment reference.
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* @see #setFerme(Condition)
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* @see xtext.game.GamePackage#getChemin_Ferme()
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* @model containment="true"
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* @generated
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*/
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Condition getFerme();
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/**
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* Sets the value of the '{@link xtext.game.Chemin#getFerme <em>Ferme</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Ferme</em>' containment reference.
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* @see #getFerme()
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* @generated
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*/
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void setFerme(Condition value);
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/**
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* Returns the value of the '<em><b>Obligatoire</b></em>' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Obligatoire</em>' containment reference.
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* @see #setObligatoire(Condition)
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* @see xtext.game.GamePackage#getChemin_Obligatoire()
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* @model containment="true"
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* @generated
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*/
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Condition getObligatoire();
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/**
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* Sets the value of the '{@link xtext.game.Chemin#getObligatoire <em>Obligatoire</em>}' containment reference.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @param value the new value of the '<em>Obligatoire</em>' containment reference.
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* @see #getObligatoire()
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* @generated
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*/
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void setObligatoire(Condition value);
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/**
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* Returns the value of the '<em><b>Descriptions</b></em>' containment reference list.
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* The list contents are of type {@link xtext.game.Description}.
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* <!-- begin-user-doc -->
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* <!-- end-user-doc -->
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* @return the value of the '<em>Descriptions</em>' containment reference list.
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* @see xtext.game.GamePackage#getChemin_Descriptions()
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* @model containment="true"
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* @generated
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*/
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EList<Description> getDescriptions();
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} // Chemin
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