268 lines
5.7 KiB
Plaintext
Executable file
268 lines
5.7 KiB
Plaintext
Executable file
module Game2PetriNet;
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create OUT: petrinet from IN: game;
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helper context game!Explorateur
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Objet
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Connaissance
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Action
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Personne
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Chemin
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Lieu
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Interaction
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def: getJeu() : game!Jeu =
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game!Jeu.allInstances()
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->asSequence()
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->first();
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helper context game!Lieu
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def : estDepart() : Integer =
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self.depart.condition
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->select(ce | ce.conditionTest
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->select(ct | ct.oclIsTypeOf(game!ConditionBoolean))
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->select(ct | ct.valeur = 'true')
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->size() > 0)
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->size();
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-- Obtenir le network
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helper def: getNetwork() : petrinet!Network =
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petrinet!Network.allInstances()
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->select(n | n.name = 'jeu')
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->asSequence()->first();
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-- Obtenir la taille de l'explorateur
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helper context petrinet!Place
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def: getTailleExp() : Integer =
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game!Explorateur.allInstances()
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->asSequence()
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->first().tailleInventaire;
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-- Nombre d'objets initiaux de l'explo
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helper context game!Objet
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def : getNombreInit() : Integer =
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game!Explorateur.allInstances()
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->asSequence()
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->first().objets
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->select(o | o.nom = self.nom.nom)
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->size();
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-- Nombre de connaissances initiaux de l'explo
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helper context game!Connaissance
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def : getNombreInit() : Integer =
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game!Explorateur.allInstances()
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->asSequence()
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->first().connaissances
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->select(c | c.nom = self.nom.nom)
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->size();
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-- Nombre de place libre itiale de l'explo
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helper context game!Explorateur
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def : getNombreInit() : Integer =
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game!Objet.allInstances()
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->asSequence()
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->iterate(o; res : Integer = self.tailleInventaire | res - o.getNombreInit() * o.taille);
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-- Obtenir la place d'un chemin (in / out)
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helper context game!Chemin
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def: getPlaceOf(s : String): petrinet!Place =
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petrinet!Place.allInstances()
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->select(p | p.name = s)
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->asSequence()
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->first();
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helper context game!Lieu
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def: getPlace(): petrinet!Place =
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petrinet!Place.allInstances()
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->select(p | p.name = 'lieu_' + self.nom.nom)
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->asSequence()
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->first();
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helper context game!Personne
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def: getLieu(): game!Lieu =
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game!Lieu.allInstances()
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->select(l | l.personnes
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->select(p | p.nom = self.nom.nom)
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->asSequence()
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->size() > 0)
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->asSequence()
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->first();
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helper context game!Interaction
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def : getPersonne() : game!Personne =
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game!Personne.allInstances()
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->select(p | p.interactions
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->select(i | i.nom.nom = self.nom.nom)
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->asSequence()
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->size() > 0)
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->asSequence()
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->first();
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helper context game!Action
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def : getInteraction() : game!Interaction =
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game!Interaction.allInstances()
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->select(i | i.actions
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->select(a | a.nom.nom = self.nom.nom)
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->asSequence()
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->size() > 0)
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->asSequence()
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->first();
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rule Game2PetriNet {
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from p: game!Jeu
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to pn: petrinet!Network (name <- 'jeu')
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}
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rule Explorateur2Petrinet {
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from e: game!Explorateur
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to
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p: petrinet!Place(
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name <- 'taille',
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tokens <- e.getNombreInit(),
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network <- e.getJeu())
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}
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rule Objet2PetriNet {
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from o: game!Objet
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to
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p_obj: petrinet!Place(
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name <- 'objet_' + o.nom.nom,
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tokens <- o.getNombreInit(),
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network <- o.getJeu()),
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p_objneg: petrinet!Place(
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name <- 'objet_' + o.nom.nom + '_neg',
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tokens <- p_objneg.getTailleExp() div o.taille - o.getNombreInit(),
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network <- o.getJeu())
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}
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rule Connaissance2PetriNet {
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from c: game!Connaissance
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to
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p_con: petrinet!Place(
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name <- 'connaissance_' + c.nom.nom,
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tokens <- c.getNombreInit(),
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network <- c.getJeu()),
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p_conneg: petrinet!Place(
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name <- 'connaissance_' + c.nom.nom + '_neg',
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tokens <- 1 - c.getNombreInit(),
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network <- c.getJeu())
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}
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rule Personne2PetriNet {
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from p: game!Personne
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to
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pers: petrinet!Place(
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name <- 'personne_' + p.nom.nom,
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tokens <- 0,
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network <- p.getJeu())
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}
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rule Lieu2PetriNet {
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from l: game!Lieu
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to
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p: petrinet!Place(
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name <- 'lieu_' + l.nom.nom,
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tokens <- l.estDepart(),
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network <- l.getJeu())
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}
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rule Chemin2PetriNet {
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from c: game!Chemin
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to
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t: petrinet!Transition(
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name <- 'chemin_' + c.nom.nom,
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network <- c.getJeu()),
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arcIn: petrinet!Arc(
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place <- c.getPlaceOf('lieu_' + c.lieuIn.nom),
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transition <- t,
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outgoing <- false,
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weight <- 1),
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arcOut: petrinet!Arc(
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place <- c.getPlaceOf('lieu_' + c.lieuOut.nom),
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transition <- t,
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outgoing <- true,
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weight <- 1)
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}
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rule Interaction2PetriNet {
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from i: game!Interaction
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to
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t: petrinet!Transition(
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name <- 'interaction_' + i.nom.nom,
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network <- i.getJeu()),
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arcOut: petrinet!Arc(
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place <- i.getPersonne(),
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transition <- t,
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outgoing <- true,
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weight <- 1),
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arcIn: petrinet!Arc(
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place <- i.getPersonne().getLieu().getPlace(),
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transition <- t,
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outgoing <- false,
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weight <- 1)
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}
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rule Action2PetriNet {
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from a: game!Action
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to
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t: petrinet!Transition(
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name <- 'action_' + a.nom.nom,
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network <- a.getJeu()),
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arcIn: petrinet!Arc(
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place <- a.getInteraction().getPersonne(),
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transition <- t,
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outgoing <- false,
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weight <- 1),
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arcOut: petrinet!Arc(
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place <- a.getInteraction().getPersonne().getLieu().getPlace(),
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transition <- t,
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outgoing <- true,
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weight <- 1)
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}
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