chore: renamed LocationQuaternion2 to LocationQuaternion
This commit is contained in:
parent
8f26f077e7
commit
c3f7956cf3
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@ -18,8 +18,8 @@ import org.bukkit.inventory.ItemStack;
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public class Camera extends JavaPlugin implements Listener {
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public static ArrayList<LocationQuaternion2> curve = new ArrayList<>();
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public static ArrayList<LocationQuaternion2> controlPoints = new ArrayList<>();
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public static ArrayList<LocationQuaternion> curve = new ArrayList<>();
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public static ArrayList<LocationQuaternion> controlPoints = new ArrayList<>();
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public static Logger logger;
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public static Plugin plugin;
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private static float dt = 0.01f;
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@ -64,7 +64,7 @@ public class Camera extends JavaPlugin implements Listener {
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if (nControlPoints <= 4) {
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for (float t = 0; t < 1; t += dt) {
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ArrayList<LocationQuaternion2> P = new ArrayList<>(controlPoints);
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ArrayList<LocationQuaternion> P = new ArrayList<>(controlPoints);
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int N = P.size();
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for (int k = N - 1; k > 0; k--) {
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@ -82,7 +82,7 @@ public class Camera extends JavaPlugin implements Listener {
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int nBezier = (nControlPoints - 1) / 3;
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for (int iBezier = 0; iBezier < nBezier; iBezier++) {
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for (float t = 0; t < 1; t += dt) {
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ArrayList<LocationQuaternion2> P = new ArrayList<>();
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ArrayList<LocationQuaternion> P = new ArrayList<>();
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for (int k = 0; k < 4; k++) {
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P.add(controlPoints.get(3 * iBezier + k).clone());
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}
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@ -105,7 +105,7 @@ public class Camera extends JavaPlugin implements Listener {
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Bukkit.broadcastMessage(msg);
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}
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public static String prettyLocation(LocationQuaternion2 point) {
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public static String prettyLocation(LocationQuaternion point) {
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point.updateEulerAngles();
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return String.format("X=%05.2f, Y=%05.2f, Z=%05.2f, P=%05.2f, Y=%05.2f",
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point.getX(), point.getY(), point.getZ(),
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@ -11,7 +11,7 @@ import java.util.Iterator;
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public class ExecuteTraveling implements CommandExecutor {
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private static int taskID = -1;
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private static Iterator<LocationQuaternion2> curveIterator;
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private static Iterator<LocationQuaternion> curveIterator;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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@ -33,7 +33,7 @@ public class ExecuteTraveling implements CommandExecutor {
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public void run() {
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// Teleport to next point
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if (curveIterator.hasNext()) {
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LocationQuaternion2 loc = curveIterator.next();
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LocationQuaternion loc = curveIterator.next();
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Camera.broadlog(Camera.prettyLocation(loc));
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player.teleport(loc);
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return;
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@ -9,7 +9,7 @@ import org.bukkit.entity.Player;
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public class ListPoints implements CommandExecutor {
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private static ListIterator<LocationQuaternion2> points;
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private static ListIterator<LocationQuaternion> points;
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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@ -11,6 +11,7 @@ public class LocationQuaternion extends Location {
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private float roll = 0;
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private static final float deg2grad = (float) Math.PI / 180.0f;
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private static final float grad2deg = 1 / deg2grad;
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// https://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles#Source_code
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public LocationQuaternion(Location location) {
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@ -18,8 +19,8 @@ public class LocationQuaternion extends Location {
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location.getX(),
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location.getY(),
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location.getZ(),
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location.getYaw() * deg2grad,
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location.getPitch() * deg2grad);
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location.getYaw(),
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location.getPitch());
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this.updateQuaternionAngles();
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}
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@ -28,54 +29,105 @@ public class LocationQuaternion extends Location {
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// roll (x-axis rotation)
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double sinr_cosp = 2 * (qw * qx + qy * qz);
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double cosr_cosp = 1 - 2 * (qx * qx + qy * qy);
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this.roll = (float) Math.atan2(sinr_cosp, cosr_cosp);
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roll = (float) Math.atan2(sinr_cosp, cosr_cosp) * grad2deg;
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// pitch (y-axis rotation)
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double pitch;
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double sinp = 2 * (qw * qy - qz * qx);
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if (Math.abs(sinp) >= 1) {
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this.setPitch((float) Math.copySign(Math.PI / 2, sinp)); // use 90 degrees if out of range
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pitch = Math.copySign(Math.PI / 2, sinp); // use 90 degrees if out of range
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} else {
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this.setPitch((float) Math.asin(sinp));
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pitch = Math.asin(sinp);
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}
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setPitch((float) pitch * grad2deg);
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// yaw (z-axis rotation)
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double siny_cosp = 2 * (qw * qz + qx * qy);
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double cosy_cosp = 1 - 2 * (qy * qy + qz * qz);
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this.setYaw((float) Math.atan2(siny_cosp, cosy_cosp));
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double yaw = Math.atan2(siny_cosp, cosy_cosp);
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setYaw((float) yaw * grad2deg);
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}
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public void updateQuaternionAngles() {
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double cy = Math.cos(getYaw() * 0.5);
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double sy = Math.sin(getYaw() * 0.5);
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double cp = Math.cos(getPitch() * 0.5);
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double sp = Math.sin(getPitch() * 0.5);
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double cr = Math.cos(getRoll() * 0.5);
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double sr = Math.sin(getRoll() * 0.5);
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float yaw = getYaw() * deg2grad;
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float pitch = getPitch() * deg2grad;
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this.qw = cr * cp * cy + sr * sp * sy;
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this.qx = sr * cp * cy - cr * sp * sy;
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this.qy = cr * sp * cy + sr * cp * sy;
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this.qz = cr * cp * sy - sr * sp * cy;
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double cy = Math.cos(yaw * 0.5);
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double sy = Math.sin(yaw * 0.5);
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double cp = Math.cos(pitch * 0.5);
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double sp = Math.sin(pitch * 0.5);
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double cr = Math.cos(roll * 0.5);
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double sr = Math.sin(roll * 0.5);
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qw = cr * cp * cy + sr * sp * sy;
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qx = sr * cp * cy - cr * sp * sy;
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qy = cr * sp * cy + sr * cp * sy;
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qz = cr * cp * sy - sr * sp * cy;
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}
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public double dot(LocationQuaternion loc) {
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return this.qw * loc.qw + this.qx * loc.qx + this.qy * loc.qy + this.qz * loc.qz;
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public LocationQuaternion patchYaw(LocationQuaternion previousLocation) {
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float A = previousLocation.getYaw();
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float B = getYaw();
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float b = B % 360;
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int wholePart = 360 * (int) (A / 360);
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float minDist = -1;
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float sol = 0;
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for (int i = -1; i < 2; i++) {
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float val = wholePart + b + i * 360;
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float dist = Math.abs(val - A);
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if (minDist == -1 || dist < minDist) {
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sol = val;
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minDist = dist;
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}
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}
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setYaw(sol);
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updateQuaternionAngles();
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return this;
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}
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public LocationQuaternion add(LocationQuaternion loc) {
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super.add(loc);
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qw += loc.qw;
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qx += loc.qx;
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qy += loc.qy;
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qz += loc.qz;
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updateEulerAngles();
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return this;
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}
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public LocationQuaternion subtract(LocationQuaternion loc) {
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super.subtract(loc);
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qw -= loc.qw;
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qx -= loc.qx;
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qy -= loc.qy;
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qz -= loc.qz;
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updateEulerAngles();
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return this;
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}
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public LocationQuaternion multiply(double m) {
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super.multiply(m);
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qw *= m;
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qx += m;
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qy += m;
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qz += m;
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updateEulerAngles();
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return this;
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}
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@Override
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public LocationQuaternion clone() {
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LocationQuaternion cloned = (LocationQuaternion) super.clone();
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cloned.roll = this.roll;
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cloned.qw = this.qw;
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cloned.qx = this.qx;
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cloned.qy = this.qy;
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cloned.qz = this.qz;
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LocationQuaternion cloned = new LocationQuaternion(this);
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return cloned;
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}
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public float getRoll() {
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return this.roll;
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}
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}
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@ -1,133 +0,0 @@
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package com.tocard.cam;
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import org.bukkit.Location;
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public class LocationQuaternion2 extends Location {
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private double qw;
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private double qx;
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private double qy;
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private double qz;
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private float roll = 0;
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private static final float deg2grad = (float) Math.PI / 180.0f;
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private static final float grad2deg = 1 / deg2grad;
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// https://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles#Source_code
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public LocationQuaternion2(Location location) {
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super(location.getWorld(),
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location.getX(),
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location.getY(),
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location.getZ(),
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location.getYaw(),
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location.getPitch());
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this.updateQuaternionAngles();
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}
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public void updateEulerAngles() {
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// roll (x-axis rotation)
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double sinr_cosp = 2 * (qw * qx + qy * qz);
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double cosr_cosp = 1 - 2 * (qx * qx + qy * qy);
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roll = (float) Math.atan2(sinr_cosp, cosr_cosp) * grad2deg;
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// pitch (y-axis rotation)
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double pitch;
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double sinp = 2 * (qw * qy - qz * qx);
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if (Math.abs(sinp) >= 1) {
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pitch = Math.copySign(Math.PI / 2, sinp); // use 90 degrees if out of range
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} else {
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pitch = Math.asin(sinp);
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}
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setPitch((float) pitch * grad2deg);
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// yaw (z-axis rotation)
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double siny_cosp = 2 * (qw * qz + qx * qy);
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double cosy_cosp = 1 - 2 * (qy * qy + qz * qz);
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double yaw = Math.atan2(siny_cosp, cosy_cosp);
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setYaw((float) yaw * grad2deg);
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}
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public void updateQuaternionAngles() {
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float yaw = getYaw() * deg2grad;
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float pitch = getPitch() * deg2grad;
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double cy = Math.cos(yaw * 0.5);
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double sy = Math.sin(yaw * 0.5);
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double cp = Math.cos(pitch * 0.5);
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double sp = Math.sin(pitch * 0.5);
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double cr = Math.cos(roll * 0.5);
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double sr = Math.sin(roll * 0.5);
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qw = cr * cp * cy + sr * sp * sy;
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qx = sr * cp * cy - cr * sp * sy;
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qy = cr * sp * cy + sr * cp * sy;
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qz = cr * cp * sy - sr * sp * cy;
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}
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public LocationQuaternion2 patchYaw(LocationQuaternion2 previousLocation) {
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float A = previousLocation.getYaw();
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float B = getYaw();
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float b = B % 360;
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int wholePart = 360 * (int) (A / 360);
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float minDist = -1;
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float sol = 0;
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for (int i = -1; i < 2; i++) {
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float val = wholePart + b + i * 360;
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float dist = Math.abs(val - A);
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if (minDist == -1 || dist < minDist) {
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sol = val;
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minDist = dist;
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}
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}
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setYaw(sol);
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updateQuaternionAngles();
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return this;
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}
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public LocationQuaternion2 add(LocationQuaternion2 loc) {
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super.add(loc);
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qw += loc.qw;
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qx += loc.qx;
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qy += loc.qy;
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qz += loc.qz;
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updateEulerAngles();
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return this;
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}
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public LocationQuaternion2 subtract(LocationQuaternion2 loc) {
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super.subtract(loc);
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qw -= loc.qw;
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qx -= loc.qx;
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qy -= loc.qy;
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qz -= loc.qz;
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updateEulerAngles();
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return this;
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}
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public LocationQuaternion2 multiply(double m) {
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super.multiply(m);
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qw *= m;
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qx += m;
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qy += m;
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qz += m;
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updateEulerAngles();
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return this;
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}
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@Override
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public LocationQuaternion2 clone() {
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LocationQuaternion2 cloned = new LocationQuaternion2(this);
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return cloned;
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}
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}
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@ -16,13 +16,13 @@ public class NewPoint implements CommandExecutor {
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Player player = (Player) sender;
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switch (args[0]) {
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case "add":
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add(args, new LocationQuaternion2(player.getLocation()), player.getWorld());
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add(args, new LocationQuaternion(player.getLocation()), player.getWorld());
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break;
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case "rm":
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rm(args, null, null);
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break;
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case "set":
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set(args, new LocationQuaternion2(player.getLocation()), player.getWorld());
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set(args, new LocationQuaternion(player.getLocation()), player.getWorld());
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break;
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default:
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break;
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@ -38,34 +38,34 @@ public class NewPoint implements CommandExecutor {
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return true;
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}
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public static void addPoint(LocationQuaternion2 point, World world) {
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public static void addPoint(LocationQuaternion point, World world) {
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Camera.controlPoints.add(point);
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ShowCurve.add(point, world);
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Camera.broadlog("Point added: " + Camera.prettyLocation(point));
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}
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public static void setPoint(int index, LocationQuaternion2 point, World world) {
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public static void setPoint(int index, LocationQuaternion point, World world) {
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Camera.controlPoints.set(index, point);
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ShowCurve.set(index, point, world);
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Camera.broadlog("Point n°" + index + " set: " + Camera.prettyLocation(point));
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}
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public static void rmPoint(int index) {
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LocationQuaternion2 location = Camera.controlPoints.remove(index);
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LocationQuaternion location = Camera.controlPoints.remove(index);
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ShowCurve.rm(index);
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Camera.broadlog("Point deleted: " + Camera.prettyLocation(location));
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}
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public static void add(String[] args, LocationQuaternion2 location, World world) {
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public static void add(String[] args, LocationQuaternion location, World world) {
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int n = Camera.controlPoints.size();
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if (n < 4) {
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addPoint(location, world);
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} else {
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LocationQuaternion2 P2 = Camera.controlPoints.get(n - 2);
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LocationQuaternion2 P3 = Camera.controlPoints.get(n - 1);
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LocationQuaternion2 P4 = P3.clone().multiply(2).subtract(P2);
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LocationQuaternion2 P5 = location.clone().add(P4).multiply(0.5);
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LocationQuaternion P2 = Camera.controlPoints.get(n - 2);
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LocationQuaternion P3 = Camera.controlPoints.get(n - 1);
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LocationQuaternion P4 = P3.clone().multiply(2).subtract(P2);
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LocationQuaternion P5 = location.clone().add(P4).multiply(0.5);
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addPoint(P4, world);
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addPoint(P5, world);
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@ -74,7 +74,7 @@ public class NewPoint implements CommandExecutor {
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}
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@Deprecated
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public static void ins(String[] args, LocationQuaternion2 location, World world) {
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public static void ins(String[] args, LocationQuaternion location, World world) {
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int index = Integer.parseInt(args[1]);
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Camera.controlPoints.add(index, location);
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Camera.broadlog("Point added: " + Camera.prettyLocation(location));
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@ -106,7 +106,7 @@ public class NewPoint implements CommandExecutor {
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}
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public static void set(String[] args, LocationQuaternion2 location, World world) {
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public static void set(String[] args, LocationQuaternion location, World world) {
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int n = Camera.controlPoints.size();
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int index = Integer.parseInt(args[1]);
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@ -118,7 +118,7 @@ public class NewPoint implements CommandExecutor {
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switch (index % 3) {
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case 0:
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// Anchor point
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LocationQuaternion2 shift = location.clone().subtract(Camera.controlPoints.get(index));
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LocationQuaternion shift = location.clone().subtract(Camera.controlPoints.get(index));
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for (int i = 0; i < 3; i++) {
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try {
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setPoint(index + i - 1, Camera.controlPoints.get(index + i - 1).clone().add(shift), world);
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@ -131,12 +131,12 @@ public class NewPoint implements CommandExecutor {
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// Control point after an anchor
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if (index - 2 >= 0) {
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// Get anchor-location direction
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LocationQuaternion2 anchor = Camera.controlPoints.get(index - 1);
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LocationQuaternion anchor = Camera.controlPoints.get(index - 1);
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double currentDistance = anchor.distance(location);
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LocationQuaternion2 currentVect = anchor.clone().subtract(location).multiply(1 / currentDistance);
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LocationQuaternion currentVect = anchor.clone().subtract(location).multiply(1 / currentDistance);
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// Get anchor-corresponding distance
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LocationQuaternion2 correspondingControl = Camera.controlPoints.get(index - 2);
|
||||
LocationQuaternion correspondingControl = Camera.controlPoints.get(index - 2);
|
||||
double correspondingDistance = anchor.distance(correspondingControl);
|
||||
|
||||
// Keep correcponding at the same distance
|
||||
|
@ -150,12 +150,12 @@ public class NewPoint implements CommandExecutor {
|
|||
// Control point before an anchor
|
||||
if (index + 2 < n) {
|
||||
// Get anchor-location direction
|
||||
LocationQuaternion2 anchor = Camera.controlPoints.get(index + 1);
|
||||
LocationQuaternion anchor = Camera.controlPoints.get(index + 1);
|
||||
double currentDistance = anchor.distance(location);
|
||||
LocationQuaternion2 currentVect = anchor.clone().subtract(location).multiply(1 / currentDistance);
|
||||
LocationQuaternion currentVect = anchor.clone().subtract(location).multiply(1 / currentDistance);
|
||||
|
||||
// Get anchor-corresponding distance
|
||||
LocationQuaternion2 correspondingControl = Camera.controlPoints.get(index + 2);
|
||||
LocationQuaternion correspondingControl = Camera.controlPoints.get(index + 2);
|
||||
double correspondingDistance = anchor.distance(correspondingControl);
|
||||
|
||||
// Keep correcponding at the same distance
|
||||
|
|
|
@ -61,7 +61,7 @@ public class ShowCurve implements CommandExecutor {
|
|||
@Override
|
||||
public void run() {
|
||||
// Get curve iterator
|
||||
Iterator<LocationQuaternion2> curveIterator = Camera.curve.iterator();
|
||||
Iterator<LocationQuaternion> curveIterator = Camera.curve.iterator();
|
||||
|
||||
// Draw path
|
||||
while (curveIterator.hasNext()) {
|
||||
|
@ -101,7 +101,7 @@ public class ShowCurve implements CommandExecutor {
|
|||
return true;
|
||||
}
|
||||
|
||||
public static void add(LocationQuaternion2 point, World world) {
|
||||
public static void add(LocationQuaternion point, World world) {
|
||||
ArmorStand as = world.spawn(point, ArmorStand.class);
|
||||
as.setGravity(false);
|
||||
as.setVisible(false);
|
||||
|
@ -120,7 +120,7 @@ public class ShowCurve implements CommandExecutor {
|
|||
}
|
||||
|
||||
@Deprecated
|
||||
public static void insert(int index, LocationQuaternion2 point, World world) {
|
||||
public static void insert(int index, LocationQuaternion point, World world) {
|
||||
ArmorStand as = world.spawn(point, ArmorStand.class);
|
||||
as.setGravity(false);
|
||||
as.setVisible(false);
|
||||
|
@ -135,7 +135,7 @@ public class ShowCurve implements CommandExecutor {
|
|||
controlPointsArmorStands.add(index, as);
|
||||
}
|
||||
|
||||
public static void set(int index, LocationQuaternion2 point, World world) {
|
||||
public static void set(int index, LocationQuaternion point, World world) {
|
||||
controlPointsArmorStands.get(index).setHeadPose(new EulerAngle(point.getPitch() / 180 * Math.PI, 0, 0));
|
||||
controlPointsArmorStands.get(index).teleport(point);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue