From 902550225ecee9c1be066d83c4af620da562e69e Mon Sep 17 00:00:00 2001 From: gdamms Date: Wed, 11 Jan 2023 16:26:06 +0100 Subject: [PATCH] feat: idx --- fvi.py | 66 +++++++++++++++++++++++++++++++++------------------------- 1 file changed, 38 insertions(+), 28 deletions(-) diff --git a/fvi.py b/fvi.py index 6a1e26f..db213cb 100644 --- a/fvi.py +++ b/fvi.py @@ -1,7 +1,7 @@ import numpy as np -def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: +def fast_voxel_intersect(start, end, origin, step, shape) -> tuple[list, list, list]: """Compute the voxels intersected by a line segment. Args: @@ -13,6 +13,7 @@ def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: Returns: list: list of intersection points list: list of intersected voxels + list: list of voxels idx """ # Convert to numpy arrays @@ -28,17 +29,18 @@ def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: # Initialize list of intersected voxels intersections = [] voxels = [] + voxels_idx = [] # Compute direction of line segment direction = end - start global_distance = np.linalg.norm(direction, axis=0) if global_distance == 0: - return intersections + return intersections, voxels, voxels_idx direction = direction / global_distance + non_zero_direction = (direction != 0).argmax() # Compute the sign of the direction direction_signs = np.sign(direction) - is_positive = direction_signs > 0 is_negative = direction_signs < 0 # Initialize current position to start @@ -48,7 +50,7 @@ def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: while True: # Compute the distance to the next boundaries next_boundaries = np.divide(position + step * direction_signs, step) - distances = (is_positive * np.floor(next_boundaries) + + distances = ((1 - is_negative) * np.floor(next_boundaries) + is_negative * np.ceil(next_boundaries)) * step - position # Determine the nearest boundary to be reached @@ -57,7 +59,7 @@ def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: clothest_boundary_distance = boundary_distances[clothest_boundary] # Check if we are done - distance_to_end = abs((end[0] - position[0]) / direction[0]) + distance_to_end = abs((end[non_zero_direction] - position[non_zero_direction]) / direction[non_zero_direction]) if clothest_boundary_distance > distance_to_end: break @@ -69,22 +71,25 @@ def fast_voxel_intersect(start, end, origin, step) -> tuple[list, list]: position[clothest_boundary] / step[clothest_boundary]) * step[clothest_boundary] # Get corresponding voxel - boundary_reached_negativly = np.zeros(start.shape, dtype=bool) - boundary_reached_negativly[clothest_boundary] = is_negative[clothest_boundary] - voxel = np.floor(position) - boundary_reached_negativly * step + on_boundary = np.mod(position, step) == 0 + voxel = np.floor(position) - is_negative * on_boundary * step # Add voxel to list + idx = np.floor_divide(voxel, step).astype(int) + if np.any(idx < 0) or np.any(idx >= shape): + continue intersections.append(position + origin) voxels.append(voxel + origin) + voxels_idx.append(idx) - return intersections, voxels + return intersections, voxels, voxels_idx if __name__ == '__main__': import matplotlib.pyplot as plt def update_figure(): - positions, voxels = fast_voxel_intersect(start, end, origin, step) + positions, voxels, voxels_idx = fast_voxel_intersect(start, end, origin, step, shape) plt.clf() @@ -93,6 +98,15 @@ if __name__ == '__main__': plt.fill([voxel[0], voxel[0] + step[0], voxel[0] + step[0], voxel[0]], [voxel[1], voxel[1], voxel[1] + step[1], voxel[1] + step[1]], color='#e25', alpha=0.5) + + for voxel_id in voxels_idx: + plt.fill([ + origin[0] + voxel_id[0] * step[0], origin[0] + (voxel_id[0] + 1) * step[0], + origin[0] + (voxel_id[0] + 1) * step[0], origin[0] + voxel_id[0] * step[0] + ], [ + origin[1] + voxel_id[1] * step[1], origin[1] + voxel_id[1] * step[1], + origin[1] + (voxel_id[1] + 1) * step[1], origin[1] + (voxel_id[1] + 1) * step[1] + ], color='#2e3', alpha=0.5) # Plot line segment plt.plot([start[0], end[0]], [start[1], end[1]], 'k-') @@ -107,35 +121,31 @@ if __name__ == '__main__': plt.axis('equal') plt.xlim((-10, 10)) plt.ylim((-10, 10)) - xmin, xmax = plt.xlim() - ymin, ymax = plt.ylim() - plt.xticks(np.arange(xmin + origin[0], - xmax + origin[0] + step[0], step[0])) - plt.yticks(np.arange(ymin + origin[1], - ymax + origin[1] + step[1], step[1])) + plt.xticks(origin[0] + step[0] * np.arange(shape[0] + 1)) + plt.yticks(origin[1] + step[1] * np.arange(shape[1] + 1)) plt.grid() plt.draw() - def onclick(event): + def onkey(event): global start, end - # if event.button == 1: - # start = np.array([event.xdata, event.ydata]) - # elif event.button == 3: - # end = np.array([event.xdata, event.ydata]) - start = np.random.rand(2) * 10 - 5 - end = np.random.rand(2) * 10 - 5 - update_figure() + if event.key == ' ': + start = np.random.rand(2) * 20 - 10 + end = np.random.rand(2) * 20 - 10 + update_figure() # Define voxel grid - origin = np.array([.1, -.3]) + origin = np.array([-5., -5.]) step = np.array([1.0, 1.0]) + shape = (10, 10) # Define segment - start = np.random.rand(2) * 10 - 5 - end = np.random.rand(2) * 10 - 5 + # start = np.random.rand(2) * 20 - 10 + # end = np.random.rand(2) * 20 - 10 + start = np.array([0., 0.]) + end = np.array([4., -4.]) # Plot fig = plt.figure() - fig.canvas.mpl_connect('button_press_event', onclick) + fig.canvas.mpl_connect('key_press_event', onkey) update_figure() plt.show()