projet-programmation-orient.../core/src/sagittarius/view/BaseScreen.java

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package sagittarius.view;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL30;
import com.badlogic.gdx.scenes.scene2d.Stage;
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import com.badlogic.gdx.Screen;
public abstract class BaseScreen implements Screen {
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protected Stage mainStage;
protected Stage uiStage;
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public BaseScreen() {
mainStage = new Stage();
mainStage.getRoot().setTransform(false);
uiStage = new Stage();
uiStage.getRoot().setTransform(false);
initialize();
}
public abstract void initialize();
public abstract void update(float dt);
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@Override
public void render(float dt) {
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// update
update(dt);
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// update Stages
uiStage.act(dt);
mainStage.act(dt);
// clear screen
Gdx.gl.glClearColor(0,0,0,1);
Gdx.gl.glClear(GL30.GL_COLOR_BUFFER_BIT);
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// draw actors on screnn
mainStage.draw();
uiStage.draw();
}
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@Override public void dispose() {
uiStage.dispose();
mainStage.dispose();
}
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@Override public void resize(int width, int height) {
mainStage.getViewport().update(width, height, true);
}
@Override public void pause() {}
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@Override public void resume() {}
@Override public void show() {}
@Override public void hide() {}
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}