combler les trous des planets
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@ -15,7 +15,7 @@ public class Planet extends EntityCircle {
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// ---------- ATTRIBUTEs ----------
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float revolutionRate = MathUtils.randomTriangular(1) + 1;
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private Texture texture;
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private Texture texture, backGround;
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// ---------- CONSTRUCTORs ----------
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@ -47,6 +47,26 @@ public class Planet extends EntityCircle {
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}
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}
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texture = new Texture(pm);
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pm = new Pixmap(new FileHandle("core/assets/planet0.png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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Color pc = new Color();
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Color.rgba8888ToColor(pc, pm.getPixel(x, y));
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if (pc.r == 1 && pc.g == 1 && pc.b == 1) {
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pc.r = color.r;
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pc.g = color.g;
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pc.b = color.b;
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pc.a = 0.5f;
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}
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pm.drawPixel(x, y, Color.rgba8888(pc));
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}
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}
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backGround = new Texture(pm);
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}
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// ---------- METHODs ----------
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@ -68,6 +88,8 @@ public class Planet extends EntityCircle {
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@Override
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public void draw(Batch batch, float parentAlpha) {
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batch.draw(backGround, getPosition().x - this.radius, getPosition().y - this.radius, this.radius, this.radius, 2 * this.radius, 2 * this.radius,
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1, 1, getRotation(), 0, 0, texture.getWidth(), texture.getHeight(), false, false);
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batch.draw(texture, getPosition().x - this.radius, getPosition().y - this.radius, this.radius, this.radius, 2 * this.radius, 2 * this.radius,
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1, 1, getRotation(), 0, 0, texture.getWidth(), texture.getHeight(), false, false);
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super.draw(batch, parentAlpha);
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