flemme pour le nom du gagnant
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@ -42,8 +42,7 @@ public class EndScreen extends BaseScreen {
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uiStage.addActor(table);
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uiStage.addActor(table);
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// Winner display
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// Winner display
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String win = GameScreen.playerCurrent.getColor().toString();
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VisTextButton winnerDisplay = new VisTextButton("Game Finished");
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VisTextButton winnerDisplay = new VisTextButton(win);
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// Restart button
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// Restart button
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ButtonTextSounded restartButton = new ButtonTextSounded("Restart");
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ButtonTextSounded restartButton = new ButtonTextSounded("Restart");
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