des ptit bonhommes
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3b2e579c88
commit
2d377766df
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@ -1,5 +1,7 @@
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package sagittarius.model;
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package sagittarius.model;
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import java.util.ArrayList;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.files.FileHandle;
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@ -16,7 +18,7 @@ public class Player extends EntityQuad {
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private Planet home;
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private Planet home;
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private boolean active;
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private boolean active;
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private Texture texture;
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private ArrayList<Texture> texture;
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// ---------- CONSTRUCTORs ----------
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// ---------- CONSTRUCTORs ----------
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@ -29,24 +31,35 @@ public class Player extends EntityQuad {
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this.home = home;
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this.home = home;
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Pixmap pm = new Pixmap(new FileHandle("core/assets/player1.png"));
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texture = new ArrayList<>();
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pm.setBlending(Pixmap.Blending.None);
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String path = "core/assets/player0";
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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Color pc = new Color();
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int i = 0;
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Color.rgba8888ToColor(pc, pm.getPixel(x, y));
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while (true) {
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try {
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Pixmap pm = new Pixmap(new FileHandle(path + "-" + i + ".png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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if (pc.r == 1 && pc.g == 1 && pc.b == 1) {
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Color pc = new Color();
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pc.r = color.r;
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Color.rgba8888ToColor(pc, pm.getPixel(x, y));
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pc.g = color.g;
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pc.b = color.b;
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if (pc.r == 1 && pc.g == 1 && pc.b == 1) {
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pc.r = color.r;
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pc.g = color.g;
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pc.b = color.b;
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}
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pm.drawPixel(x, y, Color.rgba8888(pc));
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}
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}
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}
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texture.add(new Texture(pm));
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pm.drawPixel(x, y, Color.rgba8888(pc));
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i++;
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} catch (com.badlogic.gdx.utils.GdxRuntimeException e) {
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break;
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}
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}
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}
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}
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texture = new Texture(pm);
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}
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}
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// ---------- METHODs ----------
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// ---------- METHODs ----------
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@ -60,8 +73,8 @@ public class Player extends EntityQuad {
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@Override
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@Override
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public void draw(Batch batch, float parentAlpha) {
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public void draw(Batch batch, float parentAlpha) {
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batch.draw(texture, getPosition().x - getWidth()/2, getPosition().y - getHeight()/2, this.getWidth()/2, this.getHeight()/2, getWidth(), getHeight(),
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batch.draw(texture.get(0), getPosition().x - getWidth()/2, getPosition().y - getHeight()/2, getWidth()/2, getHeight()/2, getWidth(), getHeight(),
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1, 1, getRotation(), 0, 0, texture.getWidth(), texture.getHeight(), false, false);
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1, 1, getRotation(), 0, 0, texture.get(0).getWidth(), texture.get(0).getHeight(), false, false);
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super.draw(batch, parentAlpha);
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super.draw(batch, parentAlpha);
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}
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}
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