fleche qui trancepence ?
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a07fd9f185
commit
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@ -210,17 +210,12 @@ public class Arrow extends EntityQuad {
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Player player = (Player) actor;
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Player player = (Player) actor;
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if (player == GameScreen.playerCurrent && TTL > 19.5) continue;
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if (player == GameScreen.playerCurrent && TTL > 19.5) continue;
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if (Intersector.overlapConvexPolygons(player.hitbox, this.hitbox)) {
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if (Intersector.overlapConvexPolygons(player.hitbox, this.hitbox)) {
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landed = true;
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// Make a sound when an arrow killed somebody
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// Make a sound when an arrow killed somebody
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if ( ! SagittariusGame.disableSounds){
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if ( ! SagittariusGame.disableSounds){
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long shotid = arrowHitSound.play(SagittariusGame.soundsVolume);
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long shotid = arrowHitSound.play(SagittariusGame.soundsVolume);
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arrowHitSound.setPitch(shotid,1.5f);
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arrowHitSound.setPitch(shotid,1.5f);
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}
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}
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GameScreen.removePlayer(player);
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GameScreen.arrows.removeActor(this);
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GameScreen.nextPlayer();
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GameScreen.setFocus(GameScreen.playerCurrent);
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// Make a sound when an arrow touched
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GameScreen.removePlayer(player);
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GameScreen.removePlayer(player);
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break;
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break;
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