fleche qui trancepence ?

This commit is contained in:
Damien 2021-05-14 11:16:49 +02:00
parent a07fd9f185
commit 57f311733e

View file

@ -210,17 +210,12 @@ public class Arrow extends EntityQuad {
Player player = (Player) actor;
if (player == GameScreen.playerCurrent && TTL > 19.5) continue;
if (Intersector.overlapConvexPolygons(player.hitbox, this.hitbox)) {
landed = true;
// Make a sound when an arrow killed somebody
if ( ! SagittariusGame.disableSounds){
long shotid = arrowHitSound.play(SagittariusGame.soundsVolume);
arrowHitSound.setPitch(shotid,1.5f);
}
GameScreen.removePlayer(player);
GameScreen.arrows.removeActor(this);
GameScreen.nextPlayer();
GameScreen.setFocus(GameScreen.playerCurrent);
// Make a sound when an arrow touched
GameScreen.removePlayer(player);
break;