plus de bugs sur le son
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@ -59,7 +59,7 @@ public class ResumeScreen extends BaseScreen {
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super.tap(event, x, y, count, button);
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super.tap(event, x, y, count, button);
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SagittariusGame.music.setVolume(Float.parseFloat(musicVolume.getTextField().getText()));
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SagittariusGame.music.setVolume(Float.parseFloat(musicVolume.getTextField().getText()));
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SagittariusGame.soundsVolume = Float.parseFloat(musicVolume.getTextField().getText());
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SagittariusGame.soundsVolume = Float.parseFloat(musicSounds.getTextField().getText());
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// Deactivate music or not
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// Deactivate music or not
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if (disableMusic.isChecked() && SagittariusGame.music.isPlaying()){
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if (disableMusic.isChecked() && SagittariusGame.music.isPlaying()){
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@ -63,7 +63,7 @@ public class SettingsScreen extends BaseScreen {
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SagittariusGame.G = Float.parseFloat(gConstField.getTextField().getText());
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SagittariusGame.G = Float.parseFloat(gConstField.getTextField().getText());
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SagittariusGame.music.setVolume(Float.parseFloat(musicVolume.getTextField().getText()));
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SagittariusGame.music.setVolume(Float.parseFloat(musicVolume.getTextField().getText()));
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SagittariusGame.soundsVolume = Float.parseFloat(musicVolume.getTextField().getText());
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SagittariusGame.soundsVolume = Float.parseFloat(musicSounds.getTextField().getText());
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SagittariusGame.debugMode = debugModeBox.isChecked();
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SagittariusGame.debugMode = debugModeBox.isChecked();
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// Deactivate music or not
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// Deactivate music or not
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