fix: better README

This commit is contained in:
Laureηt 2021-04-08 14:17:57 +02:00
parent b7f6b5bd69
commit 6363a6f1c5
2 changed files with 39 additions and 3 deletions

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@ -1,6 +1,28 @@
# TODO-list # Sagittarius
[![MIT License][license-shield]][license-url]
A turn based game in wich players kill each others using bows, arrows and GRAVITY !
## Built with
* [libGDX](https://libgdx.com/)
## Usage
Gradle should manage every dependencies for you. \
It is recommended to use [Visual Studio Code](https://code.visualstudio.com/) with this [java extension pack](https://marketplace.visualstudio.com/items?itemName=vscjava.vscode-java-pack).
To run the game:
```bash
./gradlew desktop:run
```
To export the game to a .jar file:
```bash
./gradlew desktop:dist
```
The resulting .jar files should be in `desktop/build/libs/`
## TODO LIST
0. do a better README
1. player turn 1. player turn
2. kill player 2. kill player
3. move freely camera 3. move freely camera
@ -9,4 +31,17 @@
6. menus test 6. menus test
7. améliorer trajectoires arrows en simulant tout n'univers 7. améliorer trajectoires arrows en simulant tout n'univers
8. rotating planets and moons (on themselves) 8. rotating planets and moons (on themselves)
9. faire des sous-packages, sgittarius.modele, sagittarius.view, saggitarius.control ... 9. faire des sous-packages, sgittarius.modele, sagittarius.view, saggitarius.control ...
## License
Distributed under the [MIT](https://choosealicense.com/licenses/mit/) License. See `LICENSE` for more information.
## Acknowledgements
* [George Prosser](https://gprosser.itch.io/sagittarius)
[license-shield]: https://img.shields.io/github/license/othneildrew/Best-README-Template.svg?style=for-the-badge
[license-url]: https://github.com/othneildrew/Best-README-Template/blob/master/LICENSE.txt

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@ -42,6 +42,7 @@ public class SagittariusGame extends Game {
playerList = new ArrayList<Player>(); playerList = new ArrayList<Player>();
playerList.add( new Player(planetList.get(0)) ); playerList.add( new Player(planetList.get(0)) );
// playerList.add( new Player(planetList.get(1)) );
arrowList = new ArrayList<Arrow>(); arrowList = new ArrayList<Arrow>();
} }