fix: some comments
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@ -3,9 +3,7 @@ package sagittarius;
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import com.badlogic.gdx.Game;
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import com.badlogic.gdx.Gdx;
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import com.kotcrab.vis.ui.VisUI;
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import com.badlogic.gdx.audio.Sound;
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import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.files.*;
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import sagittarius.view.*;
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public class SagittariusGame extends Game {
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@ -30,16 +28,19 @@ public class SagittariusGame extends Game {
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@Override
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public void create() {
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/* A welcome music is played */
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// A welcome music is played
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music = Gdx.audio.newMusic(Gdx.files.internal("core/assets/sounds/Ghostrifter-Deflector.mp3"));
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music.play();
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// Default volume
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music.setVolume(0.3f);
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// We load the VisUI library
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VisUI.load();
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game.setScreen(new SettingsScreen());
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// we set the Screen to the main menu
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game.setScreen(new StartScreen());
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}
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}
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@ -1,13 +1,11 @@
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package sagittarius.view;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.utils.ActorGestureListener;
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import com.badlogic.gdx.utils.Align;
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import com.kotcrab.vis.ui.VisUI;
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import com.kotcrab.vis.ui.widget.VisCheckBox;
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import com.kotcrab.vis.ui.widget.VisLabel;
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import com.kotcrab.vis.ui.widget.VisTable;
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import com.kotcrab.vis.ui.widget.VisTextButton;
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import com.kotcrab.vis.ui.widget.spinner.SimpleFloatSpinnerModel;
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