changement bruit
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@ -32,7 +32,7 @@ public class Arrow extends EntityQuad {
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private Planet crash;
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private Vector2 offset;
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private Sound arrowLandedSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/sf_fleche_plante_01.mp3"));
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private Sound arrowLandedSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/TOONTwang_Plante cartoon 6 (ID 1955)_LS.mp3"));
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private Sound arrowHitSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/VOXScrm_Cri wilhelm (ID 0477)_LS.wav"));
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private ArrayList<Texture> texture;
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