fix: fucking broken shit
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49a8b39f9e
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a2d445ef62
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@ -60,12 +60,12 @@ public class Arrow extends EntityQuad {
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arrowHitSound = Gdx.audio.newSound(Gdx.files.internal("sounds/effects/player_death.wav"));
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texture = new ArrayList<>();
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String path = "core/assets/arrow" + MathUtils.random(2);
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String path = "arrow" + MathUtils.random(2);
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int i = 0;
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while (true) {
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try {
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Pixmap pm = new Pixmap(new FileHandle(path + "-" + i + ".png"));
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Pixmap pm = new Pixmap(Gdx.files.internal(path + "-" + i + ".png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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@ -1,5 +1,6 @@
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package sagittarius.model;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Pixmap;
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@ -20,7 +21,7 @@ public class Planet extends EntityCircle {
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public Planet(Vector2 position, float mass, float radius, Color color) {
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super(0, mass, color, position, radius);
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Pixmap pm = new Pixmap(new FileHandle("core/assets/planet" + MathUtils.random(4) + ".png"));
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Pixmap pm = new Pixmap(Gdx.files.internal("planet" + MathUtils.random(4) + ".png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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@ -40,7 +41,7 @@ public class Planet extends EntityCircle {
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}
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texture = new Texture(pm);
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pm = new Pixmap(new FileHandle("core/assets/planet0.png"));
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pm = new Pixmap(Gdx.files.internal("planet0.png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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@ -33,12 +33,12 @@ public class Player extends EntityQuad {
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this.home = home;
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texture = new ArrayList<>();
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String path = "core/assets/player0";
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String path = "player0";
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int i = 0;
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while (true) {
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try {
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Pixmap pm = new Pixmap(new FileHandle(path + "-" + i + ".png"));
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Pixmap pm = new Pixmap(Gdx.files.internal(path + "-" + i + ".png"));
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pm.setBlending(Pixmap.Blending.None);
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for (int x = 0; x < pm.getWidth(); x++) {
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for (int y = 0; y < pm.getHeight(); y++) {
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