fix: opti sound
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a07fd9f185
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@ -32,8 +32,8 @@ public class Arrow extends EntityQuad {
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private Planet crash;
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private Vector2 offset;
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private Sound arrowLandedSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/sf_fleche_plante_01.mp3"));
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private Sound arrowHitSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/VOXScrm_Cri wilhelm (ID 0477)_LS.wav"));
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private Sound arrowLandedSound;
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private Sound arrowHitSound;
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private ArrayList<Texture> texture;
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// ---------- CONSTRUCTORs ----------
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@ -55,6 +55,10 @@ public class Arrow extends EntityQuad {
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this.landed = false;
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if (!preview) {
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arrowLandedSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/sf_fleche_plante_01.mp3"));
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arrowHitSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/VOXScrm_Cri wilhelm (ID 0477)_LS.wav"));
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texture = new ArrayList<>();
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String path = "core/assets/arrow" + MathUtils.random(2);
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