fix: inversed zoomIn and zoomOut

This commit is contained in:
Laureηt 2021-05-27 11:07:49 +02:00
parent b76cb1d159
commit e34894ab47

View file

@ -135,10 +135,10 @@ public class GameScreen extends BaseScreen implements InputProcessor {
}
// camera zoom using keys
if (Gdx.input.isKeyPressed(SagittariusGame.zoomInKey)) {
if (Gdx.input.isKeyPressed(SagittariusGame.zoomOutKey)) {
gameCam.zoom += dt;
}
if (Gdx.input.isKeyPressed(SagittariusGame.zoomOutKey)) {
if (Gdx.input.isKeyPressed(SagittariusGame.zoomInKey)) {
gameCam.zoom -= dt;
}
// clamp zoom