fix: moved FPS and MouseInfo in view
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@ -1,12 +1,10 @@
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package sagittarius.model;
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package sagittarius.view;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.Stage;
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import sagittarius.view.GameScreen;
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public class FPS extends Actor {
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// ---------- ATTRIBUTEs ----------
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@ -1,10 +1,8 @@
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package sagittarius.model;
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package sagittarius.view;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import sagittarius.view.GameScreen;
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public class MouseInfo extends Actor {
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// ---------- METHODs ----------
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