package sagittarius.model; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.graphics.g2d.Batch; import com.badlogic.gdx.graphics.g2d.BitmapFont; import com.badlogic.gdx.scenes.scene2d.Actor; import sagittarius.SagittariusGame; public class FPS extends Actor { // ---------- ATTRIBUTEs ---------- private BitmapFont font = new BitmapFont(); private int frameRate; // ---------- METHODs ---------- @Override public void act(float delta) { super.act(delta); frameRate = Gdx.graphics.getFramesPerSecond(); } @Override public void draw(Batch batch, float parentAlpha) { super.draw(batch, parentAlpha); font.draw(batch, frameRate + " fps", 3, SagittariusGame.getActiveScreen().getUIStage().getViewport().getWorldHeight() - 3); } }