projet-rendu/Fragment.java

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import java.awt.*;
import algebra.*;
/**
* The Fragment class represents an attributed 'pixel' as generated
* by a Rasterizer.
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*
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* @author cdehais
*/
public class Fragment {
private int x;
private int y;
private int numAttributes;
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/*
* attributes placement:
* 0: depth
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* 1-3: color
* 4-6: normal
* 7-8: (u,v) texture coordinates
*/
double[] attributes;
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public Fragment(int x, int y) { // int numAdditionalAttributes) {
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this.x = x;
this.y = y;
numAttributes = 9;
attributes = new double[numAttributes];
}
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public int getNumAttributes() {
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return numAttributes;
}
/**
* Gets a scalar attribute at index.
*/
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public double getAttribute(int index) {
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return attributes[index];
}
/**
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* Gets a vector attribute at the given starting location and with the given
* dimension.
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*/
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public double[] getAttribute(int index, int dimension) {
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double[] attr = new double[dimension];
for (int i = 0; i < dimension; i++) {
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attr[i] = attributes[index + i];
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}
return attr;
}
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public void setAttribute(int index, double value) {
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attributes[index] = value;
}
/**
* Gets the x pixel coordinate of the Fragment
*/
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public int getX() {
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return x;
}
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/**
* Gets the y pixel coordinate of the Fragment
*/
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public int getY() {
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return y;
}
/**
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* Gets the pixel coordinates (x, y) of the Fragment as a size 2 array
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*/
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public int[] getPosition() {
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int[] position = new int[2];
position[0] = x;
position[1] = y;
return position;
}
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public void setPosition(int x, int y) {
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this.x = x;
this.y = y;
}
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public double getDepth() {
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return attributes[0];
}
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public void setDepth(double z) {
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attributes[0] = z;
}
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public Vector3 getNormal() {
return new Vector3(attributes[4], attributes[5], attributes[6]);
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}
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public void setNormal(Vector normal) {
attributes[4] = normal.get(0);
attributes[5] = normal.get(1);
attributes[6] = normal.get(2);
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}
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public void setNormal(double nx, double ny, double nz) {
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attributes[4] = nx;
attributes[5] = ny;
attributes[6] = nz;
}
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public Color getColor() {
int r = (int) Math.min(255, Math.max(255 * attributes[1], 0));
int g = (int) Math.min(255, Math.max(255 * attributes[2], 0));
int b = (int) Math.min(255, Math.max(255 * attributes[3], 0));
return new Color(r, g, b);
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}
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public void setColor(Color color) {
attributes[1] = color.getRed();
attributes[2] = color.getGreen();
attributes[3] = color.getBlue();
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}
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public void setColor(double r, double g, double b) {
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attributes[1] = r;
attributes[2] = g;
attributes[3] = b;
}
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public String toString() {
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return "(" + x + "," + y + ")";
}
}