2022-04-12 10:08:58 +00:00
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/**
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* Simple shader that just copy the interpolated color to the screen,
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* taking the depth of the fragment into acount.
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2022-04-14 20:42:57 +00:00
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*
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2022-04-12 10:08:58 +00:00
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* @author: cdehais
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*/
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public class PainterShader extends Shader {
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2022-04-14 20:42:57 +00:00
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2022-04-12 10:08:58 +00:00
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DepthBuffer depth;
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2022-04-14 20:42:57 +00:00
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public PainterShader(GraphicsWrapper screen) {
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super(screen);
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depth = new DepthBuffer(screen.getWidth(), screen.getHeight());
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2022-04-12 10:08:58 +00:00
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}
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2022-04-14 20:42:57 +00:00
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public void shade(Fragment fragment) {
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if (depth.testFragment(fragment)) {
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screen.setPixel(fragment.getX(), fragment.getY(), fragment.getColor());
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depth.writeFragment(fragment);
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2022-04-12 10:08:58 +00:00
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}
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}
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2022-04-14 20:42:57 +00:00
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public void reset() {
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depth.clear();
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2022-04-12 10:08:58 +00:00
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}
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}
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