projet-rendu/PerspectiveCorrectRasterizer.java

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import algebra.*;
/**
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* The PerspectiveCorrectRasterizer class extends Rasterizer to perform
* Persepctive Correct interpolation
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* of attributes.
*
* @author cdehais
*/
public class PerspectiveCorrectRasterizer extends Rasterizer {
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public PerspectiveCorrectRasterizer(Shader shader) {
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super(shader);
}
/**
* Rasterizes the triangular face made of the Fragment v1, v2 and v3
*/
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public void rasterizeFace(Fragment v1, Fragment v2, Fragment v3) {
Matrix C = makeBarycentricCoordsMatrix(v1, v2, v3);
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/* iterate over the triangle's bounding box */
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int xmin = Math.min(v1.getX(), Math.min(v2.getX(), v3.getX()));
int ymin = Math.min(v1.getY(), Math.min(v2.getY(), v3.getY()));
int xmax = Math.max(v1.getX(), Math.max(v2.getX(), v3.getX()));
int ymax = Math.max(v1.getY(), Math.max(v2.getY(), v3.getY()));
Fragment fragment = new Fragment(0, 0);
int numAttributes = fragment.getNumAttributes();
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try {
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for (int x = xmin; x <= xmax; x++) {
for (int y = ymin; y <= ymax; y++) {
/* setup position now to allow early clipping */
fragment.setPosition(x, y);
if (!shader.isClipped(fragment)) {
Vector3 v = new Vector3(1.0, (double) x, (double) y);
Vector bar = C.multiply(v);
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if ((bar.get(0) >= 0.0) && (bar.get(1) >= 0.0) && (bar.get(2) >= 0.0)) {
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double oneOverZ = bar.get(0) / v1.getDepth() +
bar.get(1) / v2.getDepth() +
bar.get(2) / v3.getDepth();
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for (int i = 0; i < numAttributes; i++) {
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double aOverZ = bar.get(0) * v1.getAttribute(i) / v1.getDepth() +
bar.get(1) * v2.getAttribute(i) / v2.getDepth() +
bar.get(2) * v3.getAttribute(i) / v3.getDepth();
fragment.setAttribute(i, aOverZ / oneOverZ);
}
shader.shade(fragment);
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}
}
}
}
} catch (SizeMismatchException e) {
/* should not reach */
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e.printStackTrace();
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}
}
}