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auto_encoder: swap x/y names when generating tiles
Cosmetic change
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@ -419,13 +419,13 @@ class LatentDiffusionAutoencoder(Chain):
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"""
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tiles: list[_Tile] = []
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for y in range(0, size.width, tile_size.width - overlap):
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for x in range(0, size.height, tile_size.height - overlap):
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for x in range(0, size.width, tile_size.width - overlap):
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for y in range(0, size.height, tile_size.height - overlap):
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tile = _Tile(
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top=max(0, x),
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left=max(0, y),
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bottom=min(size.height, x + tile_size.height),
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right=min(size.width, y + tile_size.width),
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top=max(0, y),
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left=max(0, x),
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bottom=min(size.height, y + tile_size.height),
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right=min(size.width, x + tile_size.width),
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)
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tiles.append(tile)
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