refactor(server): now using classes

This commit is contained in:
Laureηt 2021-11-01 23:15:16 +01:00
parent 3a8d2bc207
commit 0985367de8
No known key found for this signature in database
GPG key ID: D88C6B294FD40994

View file

@ -2,39 +2,28 @@ import asyncio
import json
import logging
import time
from dataclasses import dataclass
from typing import Any
import websockets
logging.basicConfig(level=logging.DEBUG)
class User:
"""Store infos related to a connected user."""
websocket: Any = None
last_message: float = time.time()
has_voted: bool = False
websocket: Any
last_message: float
has_voted: bool
def register(self, websocket: Any):
"""Register a user in the `USERS` set.
def __init__(self, websocket: Any) -> None:
"""Construct a User object.
Args:
websocket (Any): the websocket used by the user.
"""
self.websocket = websocket
USERS.add(self)
logging.debug(
f"user registered: {self}",
)
def unregister(self):
"""Unregister a user from the `USERS` set."""
# self.websocket.close()
USERS.remove(self)
logging.debug(
f"user unregistered: {self}",
)
self.last_message = time.time()
self.has_voted = False
async def send(self, data: str):
"""Send data through the user's websocket.
@ -42,7 +31,7 @@ class User:
Args:
data (str): message to send.
"""
self.websocket.send(data)
await self.websocket.send(data)
def __str__(self) -> str:
"""Convert user to string.
@ -53,45 +42,79 @@ class User:
return f"{self.websocket.remote_address} ({self.websocket.id})"
USERS: set[User] = set()
EMULATOR: User
ADMIN: User
PASSWORD: str = "password"
@dataclass
class Users(set):
"""Store `User`s connected to the server."""
VOTES: dict[str, int] = {
"a": 0,
"b": 0,
"select": 0,
"start": 0,
"right": 0,
"left": 0,
"up": 0,
"down": 0,
"r": 0,
"l": 0,
}
emulator: User = User(None)
admin: User = User(None)
def register(self, user: User):
"""Register a user in the set.
def clear_votes():
"""Clear the `VOTES` dict."""
for key in VOTES.keys():
VOTES[key] = 0
for user in USERS:
Args:
user (User): the user to register.
"""
self.add(user)
logging.debug(f"user registered: {user}")
def unregister(self, user: User):
"""Unregister a user in the set.
Args:
user (User): the user to unregister.
"""
self.remove(user)
logging.debug(f"user unregistered: {self}")
def clear(self) -> None:
"""Clear the `has_voted` of each user in the set."""
for user in self:
user.has_voted = False
def next_move():
@dataclass
class Votes(dict):
"""Store the votes sent by users."""
def __init__(self) -> None:
"""Construct a `Votes` object."""
super(Votes, self)
self["a"] = 0
self["b"] = 0
self["select"] = 0
self["start"] = 0
self["right"] = 0
self["left"] = 0
self["up"] = 0
self["down"] = 0
self["r"] = 0
self["l"] = 0
def clear(self) -> None:
"""Clear the `VOTES` dict."""
for key in self.keys():
self[key] = 0
def next_vote(self):
"""Return the most voted action in the last frame.
Returns:
str: the most voted action.
"""
if any(VOTES.values()):
return max(VOTES, key=VOTES.get)
if any(self.values()):
return max(self, key=self.get)
else:
return "null"
logging.basicConfig(level=logging.DEBUG)
PASSWORD: str = "password"
VOTES: Votes = Votes()
USERS: Users = Users()
async def parse_message(user: User, msg: dict[str, str]):
"""Parse the `user`'s `msg`.
@ -99,18 +122,14 @@ async def parse_message(user: User, msg: dict[str, str]):
user (User): the sender of the message.
msg (dict[str, str]): the message received through websocket.
"""
# Special users
global EMULATOR
global ADMIN
if "auth" in msg:
data = msg["auth"]
if not EMULATOR and data == PASSWORD:
EMULATOR = user
if data == PASSWORD:
USERS.emulator = user
logging.debug(f"emulator authenticated: {user}")
elif not ADMIN and data == PASSWORD:
ADMIN = user
logging.debug(f"admin authenticated: {user}")
# elif not USERS.admin and data == PASSWORD:
# USERS.admin = user
# logging.debug(f"admin authenticated: {user}")
if "action" in msg:
data = msg["action"]
@ -123,47 +142,47 @@ async def parse_message(user: User, msg: dict[str, str]):
if "admin" in msg:
data = msg["admin"]
if user == ADMIN:
if user == USERS.admin:
if data == "save":
await EMULATOR.send('{"admin":"save"}')
await USERS.emulator.send('{"admin":"save"}')
elif data == "load":
await EMULATOR.send('{"admin":"load"}')
await USERS.emulator.send('{"admin":"load"}')
else:
logging.error(f"unsupported admin action: {data}")
else:
logging.error(f"user is not ADMIN: {user}")
logging.error(f"user is not admin: {user}")
if "emu" in msg:
data = msg["emu"]
if user == EMULATOR:
if user == USERS.emulator:
if data == "get":
move = next_move()
await EMULATOR.send(f'{{"action":"{move}"}}')
clear_votes()
await USERS.emulator.send(f'{{"action":"{VOTES.next_vote()}"}}')
VOTES.clear()
USERS.clear()
else:
logging.error(f"unsupported emulator action: {data}")
else:
logging.error(f"user is not EMULATOR: {user}")
logging.error(f"user is not emulator: {user}")
async def handler(websocket: Any, path: str):
"""Handle the messages sent by a user.
Args:
websocket (Any): the websocket used by the user
path (str): the path used by the websocket ?
websocket (Any): the websocket used by the user.
path (str): the path used by the websocket. (?)
"""
try:
# Register user
user = User()
user.register(websocket)
user = User(websocket)
USERS.register(user)
# Manage received messages
async for json_message in websocket:
message: dict[str, str] = json.loads(json_message)
await parse_message(user, message)
finally:
# Unregister user
user.unregister()
USERS.unregister(user)
async def main():