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PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows

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+ Guandao Yang* + Xun Huang* + Zekun Hao + Ming-Yu Liu + Serge Belongie + Bharath Hariharan +
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Abstract

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+ As 3D point clouds become the representation of choice + for multiple vision and graphics applications, the ability to + synthesize or reconstruct high-resolution, high-fidelity point + clouds becomes crucial. Despite the recent success of deep + learning models in discriminative tasks of point clouds, + generating point clouds remains challenging. This paper + proposes a principled probabilistic framework to generate + 3D point clouds by modeling them as a distribution of + distributions. Specifically, we learn a two-level hierarchy + of distributions where the first level is the distribution of + shapes and the second level is the distribution of points + given a shape. This formulation allows us to both sample + shapes and sample an arbitrary number of points from + a shape. Our generative model, named PointFlow, learns + each level of the distribution with a continuous normalizing + flow. The invertibility of normalizing flows enables + computation of the likelihood during training and allows us + to train our model in the variational inference framework. + Empirically, we demonstrate that PointFlow achieves stateof- + the-art performance in point cloud generation. We additionally + show that our model can faithfully reconstruct + point clouds and learn useful representations in an unsupervised + manner. +

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Architecture

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Flow Transformation

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Acknowledgements

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This work was supported in part by a research gift from Magic Leap. Xun Huang was supported by NVIDIA fellowship.

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