nouveautés sons

This commit is contained in:
heurtet 2021-05-14 11:53:41 +02:00
commit f05e05a091
13 changed files with 74 additions and 26 deletions

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@ -0,0 +1,36 @@
MUSIQUE :
menu pause :
House
Bensound
"Royalty Free Music from Bensound" : https://www.bensound.com/royalty-free-music/track/house
menu principal :
Deflector
by Ghostrifter Official,
licence libre CC BY-SA 3.0 : https://soundcloud.com/ghostrifter-official
Game :
« Mercury City » de H-M O
sous licence Creative Commons BY : https://soundcloud.com/h_mo
BRUITAGES :
Cri Wilhelm
Joseph SARDIN
https://lasonotheque.org/detail-0477-cri-wilhelm.html
Flèche décochée :
Whoosh 3
Auteur : Joseph SARDIN
https://lasonotheque.org/detail-1795-whoosh-3.html
Flèche plantée
Planté cartoon 6
Auteur : Joseph SARDIN
https://lasonotheque.org/detail-1955-plante-cartoon-6.html

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@ -55,6 +55,10 @@ public class Arrow extends EntityQuad {
this.landed = false;
if (!preview) {
arrowLandedSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/TOONTwang_Plante cartoon 6 (ID 1955)_LS.mp3"));
arrowHitSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/VOXScrm_Cri wilhelm (ID 0477)_LS.wav"));
texture = new ArrayList<>();
String path = "core/assets/arrow" + MathUtils.random(2);
@ -210,17 +214,12 @@ public class Arrow extends EntityQuad {
Player player = (Player) actor;
if (player == GameScreen.playerCurrent && TTL > 19.5) continue;
if (Intersector.overlapConvexPolygons(player.hitbox, this.hitbox)) {
landed = true;
// Make a sound when an arrow killed somebody
if ( ! SagittariusGame.disableSounds){
long shotid = arrowHitSound.play(SagittariusGame.soundsVolume);
arrowHitSound.setPitch(shotid,1.5f);
}
GameScreen.removePlayer(player);
GameScreen.arrows.removeActor(this);
GameScreen.nextPlayer();
GameScreen.setFocus(GameScreen.playerCurrent);
// Make a sound when an arrow touched
GameScreen.removePlayer(player);
break;

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@ -19,7 +19,7 @@ public class Bow extends Actor {
private boolean aimAssist = false;
private boolean pressed = false;
private float angle;
private Sound shotSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/fleche_decochee.mp3"));
private Sound shotSound = Gdx.audio.newSound(Gdx.files.internal("core/assets/sounds/SWSH_Whoosh 3 (ID 1795)_LS.mp3"));
private Vector2 anchor = new Vector2();
private Vector2 aim = new Vector2();

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@ -1,5 +1,7 @@
package sagittarius.model;
import java.util.ArrayList;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Input.Keys;
import com.badlogic.gdx.files.FileHandle;
@ -16,7 +18,7 @@ public class Player extends EntityQuad {
private Planet home;
private boolean active;
private Texture texture;
private ArrayList<Texture> texture;
// ---------- CONSTRUCTORs ----------
@ -29,7 +31,13 @@ public class Player extends EntityQuad {
this.home = home;
Pixmap pm = new Pixmap(new FileHandle("core/assets/player1.png"));
texture = new ArrayList<>();
String path = "core/assets/player0";
int i = 0;
while (true) {
try {
Pixmap pm = new Pixmap(new FileHandle(path + "-" + i + ".png"));
pm.setBlending(Pixmap.Blending.None);
for (int x = 0; x < pm.getWidth(); x++) {
for (int y = 0; y < pm.getHeight(); y++) {
@ -46,7 +54,12 @@ public class Player extends EntityQuad {
pm.drawPixel(x, y, Color.rgba8888(pc));
}
}
texture = new Texture(pm);
texture.add(new Texture(pm));
i++;
} catch (com.badlogic.gdx.utils.GdxRuntimeException e) {
break;
}
}
}
// ---------- METHODs ----------
@ -60,8 +73,8 @@ public class Player extends EntityQuad {
@Override
public void draw(Batch batch, float parentAlpha) {
batch.draw(texture, getPosition().x - getWidth()/2, getPosition().y - getHeight()/2, this.getWidth()/2, this.getHeight()/2, getWidth(), getHeight(),
1, 1, getRotation(), 0, 0, texture.getWidth(), texture.getHeight(), false, false);
batch.draw(texture.get(0), getPosition().x - getWidth()/2, getPosition().y - getHeight()/2, getWidth()/2, getHeight()/2, getWidth(), getHeight(),
1, 1, getRotation(), 0, 0, texture.get(0).getWidth(), texture.get(0).getHeight(), false, false);
super.draw(batch, parentAlpha);
}

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@ -101,11 +101,11 @@ public class SettingsScreen extends BaseScreen {
// Table structure
table.add(gConstField).width(250);
table.row();
table.add(disableMusic).width(250);
table.add(disableMusic).align(Align.left);
table.row();
table.add(musicVolume).width(250);
table.row();
table.add(disableSounds).width(250);
table.add(disableSounds).align(Align.left);
table.row();
table.add(musicSounds).width(250);
table.row();