projet-rendu/GraphicsWrapper.java
2022-05-09 22:50:43 +02:00

219 lines
5.1 KiB
Java

/**
* A "virtual" screen, where only "setPixel" is available
* (It is a JFrame, and JFrame.EXIT_ON_CLOSE is set)
* @author smondet
*/
import java.awt.*;
import java.awt.geom.*;
import java.awt.image.*;
import javax.swing.*;
import java.lang.Math;
class ImageComponent extends Component {
BufferedImage renderedImage = null;
public ImageComponent(BufferedImage init) {
renderedImage = init;
}
public BufferedImage swapImage(BufferedImage bi) {
BufferedImage ret = renderedImage;
renderedImage = bi;
return ret;
}
public void paint(Graphics g) {
if (renderedImage != null) {
((Graphics2D) g).drawImage(renderedImage, new AffineTransform(1f, 0f, 0f, 1f, 0, 0), null);
}
}
}
public class GraphicsWrapper {
private int height = 0;
private int width = 0;
private int pixelSize = 0;
private JFrame myFrame;
private ImageComponent drawComp = null;
private BufferedImage backBuffer = null;
private BufferedImage frontBuffer = null;
private void init() {
backBuffer = new BufferedImage(width * pixelSize, height * pixelSize, BufferedImage.TYPE_INT_ARGB);
frontBuffer = new BufferedImage(width * pixelSize, height * pixelSize, BufferedImage.TYPE_3BYTE_BGR);
/*
* Graphics2D gd = initial.createGraphics ();
* gd.setColor (Color.BLACK) ;
* gd.fillRect (0,0, width * pixelSize, height * pixelSize) ;
* gd = drawingImage.createGraphics ();
* gd.setColor (Color.BLACK) ;
* gd.fillRect (0,0, width * pixelSize, height * pixelSize) ;
*/
drawComp = new ImageComponent(frontBuffer);
drawComp.setPreferredSize(new Dimension(width * pixelSize, height * pixelSize));
drawComp.setVisible(true);
myFrame = new JFrame("TP_RENDU1");
myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
myFrame.add("Center", drawComp);
myFrame.pack();
myFrame.setVisible(true);
}
/**
* Build a virtual screen of size width x height
* And set its window visible.
*/
public GraphicsWrapper(int width, int height) {
this.height = height;
this.width = width;
this.pixelSize = 1;
init();
}
/**
* Build a virtual screen of size width x height, where one virtual pixel is
* represented by
* a pixelSize x pixelSize square.
* And set its window visible.
*/
public GraphicsWrapper(int width, int height, int pixelSize) {
this.height = height;
this.width = width;
this.pixelSize = pixelSize;
init();
}
/**
* Lights the pixel (x,y) with color (r, g, b) (values clamped to [0,1])
* on the current draw buffer.
* Does nothing for pixels out of the screen.
*/
public void setPixel(int x, int y, double r, double g, double b) {
r = Math.min(1.0, Math.max(0.0, r));
g = Math.min(1.0, Math.max(0.0, g));
b = Math.min(1.0, Math.max(0.0, b));
setPixel(x, y, (char) (r * 255), (char) (g * 255), (char) (b * 255));
}
/**
* Lights the pixel (x,y) with color (r, g, b) (values clamped to [0, 255])
* on the current draw buffer.
* Does nothing for pixels out of the screen.
*/
public void setPixel(int x, int y, char r, char g, char b) {
if ((x >= 0) && (x < width) && (y >= 0) && (y < height)) {
int argb = 0xFF000000;
argb += ((int) r) << (8 * 2);
argb += ((int) g) << (8 * 1);
argb += ((int) b);
for (int i = 0; i < pixelSize; i++) {
for (int j = 0; j < pixelSize; j++) {
backBuffer.setRGB(i + (x * pixelSize), j + (y * pixelSize), argb);
}
}
}
}
/**
* Lights the pixel (x,y) with the given color.
* Does nothing for pixels out of the screen.
*/
public void setPixel(int x, int y, Color color) {
if ((x >= 0) && (x < width) && (y >= 0) && (y < height)) {
int rgb = color.getRGB();
for (int i = 0; i < pixelSize; i++) {
for (int j = 0; j < pixelSize; j++) {
backBuffer.setRGB(i + (x * pixelSize), j + (y * pixelSize), rgb);
}
}
}
}
/**
* Gets the pixel in the back buffer
*/
public Color getPixel(int x, int y) {
Color color;
if ((x >= 0) && (x < width) && (y >= 0) && (y < height)) {
color = new Color(backBuffer.getRGB(x, y), false);
} else {
color = Color.BLACK;
}
return color;
}
public Color getFrontPixel(int x, int y) {
Color color;
if ((x >= 0) && (x < width) && (y >= 0) && (y < height)) {
color = new Color(frontBuffer.getRGB(x, y), false);
} else {
color = Color.BLACK;
}
return color;
}
/**
*
*/
int getWidth() {
return width;
}
int getHeight() {
return height;
}
/**
* Clear current draw-buffer (ie Paint it black)
*
*/
public void clearBuffer() {
Graphics2D gd = backBuffer.createGraphics();
gd.setColor(Color.BLACK);
gd.fillRect(0, 0, width * pixelSize, height * pixelSize);
}
/**
* Draw current draw-buffer on the window.
*
*/
public void swapBuffers() {
frontBuffer = drawComp.swapImage(backBuffer);
myFrame.repaint();
}
public void repaint() {
myFrame.repaint();
}
/**
* Destroy window.
*/
public void destroy() {
myFrame.dispose();
}
}